Midnight’s August 31 Hotfixes Fix 6 Specs and Trim a Mythic Raid Absorb
Minchi's Gnarldor Isle investigation now requires 4 bone piles instead of 6, while Housewarming groups have moved to a different Premade Group Finder section.

World of Warcraft: Midnight received another hotfix pass on August 31, fixing problems affecting six specializations and several encounters in The Venomous Abyss. The update also made a Delves objective less demanding and moved Housewarming groups to a different section of the Premade Group Finder.
Unholy Death Knights, Restoration Druids, Fire Mages, Mistweaver Monks, Holy Priests, and Affliction Warlocks each received a correction. The raid changes include a 20% reduction to the Defilement of the Coiled Altar healing absorb on Mythic difficulty, along with fixes for Ula’tek’s damage and intermission behavior.
Gnarldor Isle’s Minchi’s Osseous Adventure story now asks players to investigate 4 bone piles instead of 6. The Omnium Folio also received a fix for Rune of Lingering, while Housewarming quest groups now appear under Questing rather than Custom in the Premade Group Finder.
These notes follow an earlier set of spec-swap fixes in Midnight, but the latest batch reaches beyond class abilities with raid mechanics, Delves, the Folio, and the user interface.
World of Warcraft: Midnight 12.1 Patch Notes
The class corrections target interactions that could fail under specific conditions, while the dungeon and raid fixes address Mythic healing pressure and several Ula’tek mechanics. The complete notes also include the smaller Delves, Omnium Folio, and interface changes.
Classes
- Death Knight
- Unholy
- Resolved an issue causing Dread and Virulent Plague Erupt effects to not work as intended with the target damage modifiers and caster damage modifiers Foul Infections, Thrill of Blood, Incite Terror, Morbidity, Soul Reaper, Brittle, and the War debuff of Rune of the Apocalypse.
- Unholy
- Druid
- Restoration
- Fixed an issue where Grove Guardians were not prioritizing healing the target of your Swiftmend or Wild Growth.
- Fixed an issue where Everbloom could incorrectly heal 6 targets instead of the intended 5 targets.
- Restoration
- Mage
- Fire
- Resolved an issue where the 2-piece set bonus: Flamestrike did not correctly always grant Hot Streak when it is a guaranteed critical strike due to Pyroclasm.
- Fire
- Monk
- Mistweaver
- Fixed an issue where Soothing Mist could rarely cause the incorrect aura to be canceled.
- Mistweaver
- Priest
- Holy
- Fixed an issue where Guardian Angel would not reduce the cooldown of Guardian Spirit when placed on an ally.
- Holy
- Warlock
- Affliction
- Hellcaller: Fixed an issue where Blackened Soul would not activate from Unstable Affliction applied via Fatal Echoes.
- Affliction
Delves
- Gnarldor Isle
- Minchi has been hitting the books and now requires adventurers to help him investigate only 4 bone piles (was 6) in the Minchi’s Osseous Adventure story.
Dungeons and Raids
- The Venomous Abyss
- The Coiled Alter
- Fixed a rare issue where Coalesced Venom’s could spawn inside a Virulent Mutation rim on Mythic difficulty.
- Fixed an issue where Soul Sever was incorrectly highlighting which Manifestations of Dread would be destroyed.
- Defilement of the Coiled Altar healing absorb reduced by 20% in Mythic difficulty.
- Ula’tek
- Damage from carrying eggs is now treated as periodic damage (was direct damage).
- Resolved an issue where Blight Vein could occasionally inflict additional damage.
- Resolved an issue where Toxic Burn could occasionally inflict additional damage.
- Resolved an issue that could cause Dancing Rune Weapon to fail to cast spells when targeting the Venomous Heart.
- Increased the range of Grasping Fangs.
- Corrected an issue that would cause Ula’tek to re-emerge during the intermission.
- The Coiled Alter
Omnium Folio
- Fixed a bug that could cause the Rune of Lingering to break crowd-controlled enemies.
User Interface
- Groups for the Housewarming housing quest are now found in the Questing section of the Premade Group Finder (was the Custom section).
Will these fixes smooth out your next raid or Delve run? Tell us what you think in the comments, and follow us on X, Bluesky, YouTube, Instagram, Steam, and Telegram.
World of Warcraft: Midnight
Developed by Blizzard Entertainment






