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Once Human’s Console Servers Were Scheduled for August 25, With Weekly and Monthly Openings Following

The plan includes console-exclusive and cross-platform servers across North America, Europe, South America, Japan, South Korea, Southeast Asia, and HK & MO & TW.

Once Human‘s console server rollout was organized around a first batch scheduled for August 25, 2026, followed by recurring sign-up openings for later scenarios from August 26. All times in the announcement use the server time for the named region, so players should read each schedule alongside its stated time zone. The Steam server-opening announcement covers the available scenarios, server names, RaidZone options, and the rules for joining future servers.

After completing the tutorial, new players choose a scenario and then select a server. Existing PC and mobile servers remain accessible, although their progress may be further along than a fresh server. The team recommends that new players prioritize the latest servers shown in the recommended list. More servers may also be added when capacity requires it.

Once Human’s scenarios and server types

Each scenario takes place in its own version of Nalcott, with different rules and gameplay systems. Players can choose between regular cross-platform servers and console-exclusive servers. Cross-platform servers can be accessed from any device and do not carry a special name tag, while console-exclusive servers include the “Console” tag and are restricted to console devices.

Console players can find those servers through Scenario Selection > More Servers > Console-Exclusive Server.

Once Human scenario and server selection flow
Scenario Format and focus
Manibus (Novice) PvE survival designed to introduce new players to Nalcott and Once Human’s core systems.
Manibus PvE progression centered on rallying allies, building strength, and pushing back Manibus.
The Way of Winter PvE survival against extreme ice and fire temperatures, with Thermal Towers and the Chaosweaver as key parts of the scenario.
Endless Dream PvE cooperation through Dynamic Dream Zone environments and server-wide battles against Dream Zone enemies.
Deviation: Survive, Capture, Preserve PvE collection and combat involving Deviations, teams, and the Deviation League.
Evolution’s Call PvP warband battles over frontier resources.
Prismverse’s Clash Two-faction PvP built around capturing Prism Deviations, collecting Prism Energy, and defeating the opposing faction.

First-batch console server schedule

North America’s first wave was scheduled to include five scenario groups at 11:00 PT on August 25, 2026. Two of those groups were console-exclusive.

Scenario or server type Count Server name or number Opening time
Manibus (Novice) 2 Manibus(Novice)-00538
Manibus(Novice)-00539
August 25, 2026, 11:00 (PT)
Manibus 1 Manibus-X0279 August 25, 2026, 11:00 (PT)
Endless Dream 1 E_Dream-X0099 August 25, 2026, 11:00 (PT)
[Console Exclusive] Manibus (Novice) 1 【Console】Manibus(Novice)-0001 August 25, 2026, 11:00 (PT)
[Console Exclusive] Prismverse’s Clash (Visional) 1 【Console】P_Clash-X0001 August 25, 2026, 11:00 (PT)

Europe’s matching first batch was scheduled for 18:00 (UTC +0) on August 25, 2026.

Scenario or server type Count Server name or number Opening time
Manibus (Novice) 2 Manibus(Novice)-00568
Manibus(Novice)-00569
August 25, 2026, 18:00 (UTC +0)
Manibus 1 Manibus-X0282 August 25, 2026, 18:00 (UTC +0)
Endless Dream 1 E_Dream-X0101 August 25, 2026, 18:00 (UTC +0)
[Console Exclusive] Manibus (Novice) 1 【Console】Manibus(Novice)-0001 August 25, 2026, 18:00 (UTC +0)
[Console Exclusive] Prismverse’s Clash (Visional) 1 【Console】P_Clash-X0001 August 25, 2026, 18:00 (UTC +0)

South America, Japan, South Korea, Southeast Asia, and HK & MO & TW received smaller first-batch plans focused mainly on Manibus (Novice).

Region Server type Count Server name or number Opening time
South America Manibus (Novice) 1 Manibus(Novice)-00278 August 25, 2026, 21:00 (UTC-3)
South America [Console Exclusive] Manibus (Novice) 1 【Console】Manibus(Novice)-0001 August 25, 2026, 21:00 (UTC-3)
Japan Manibus (Novice) 1 Manibus(Novice)-00150 August 26, 2026, 03:00 (UTC +9)
Japan [Console Exclusive] Manibus (Novice) 1 【Console】Manibus(Novice)-0001 August 26, 2026, 03:00 (UTC +9)
South Korea Manibus (Novice) 1 Manibus(Novice)-00152 August 26, 2026, 03:00 (UTC +9)
South Korea [Console Exclusive] Manibus (Novice) 1 【Console】Manibus(Novice)-0001 August 26, 2026, 03:00 (UTC +9)
Southeast Asia Manibus (Novice) 1 Manibus(Novice)-00357 August 26, 2026, 02:00 (UTC +8)
Southeast Asia [Console Exclusive] Manibus (Novice) 1 【Console】Manibus(Novice)-0001 August 26, 2026, 02:00 (UTC +8)
HK & MO & TW Manibus (Novice) 1 Manibus(Novice)-00137 August 26, 2026, 02:00 (UTC +8)
HK & MO & TW [Console Exclusive] Manibus (Novice) 1 【Console】Manibus(Novice)-0001 August 26, 2026, 02:00 (UTC +8)

RaidZone includes separate console-exclusive modes

RaidZone uses different character combat abilities, resource distribution, and acquisition methods from regular Once Human. Its design centers on open PvP, and the console launch plan adds dedicated servers so players can choose a console-only environment for the mode.

North America and Europe were each scheduled to receive one console-exclusive server for casual, standard, and hardcore play.

Region Mode Count Server name or number Opening time
North America [Console Exclusive] Casual 1 【Console】Softcore-A0001 August 25, 2026, 11:00 (PT)
North America [Console Exclusive] Standard 1 【Console】Vanilla-A0001 August 25, 2026, 11:00 (PT)
North America [Console Exclusive] Hardcore 1 【Console】Hardcore-A0001 August 25, 2026, 11:00 (PT)
Europe [Console Exclusive] Casual 1 【Console】Softcore-A0001 August 25, 2026, 18:00 (UTC +0)
Europe [Console Exclusive] Standard 1 【Console】Vanilla-A0001 August 25, 2026, 18:00 (UTC +0)
Europe [Console Exclusive] Hardcore 1 【Console】Hardcore-A0001 August 25, 2026, 18:00 (UTC +0)
South America [Console Exclusive] Casual 1 【Console】Softcore-A0001 August 25, 2026, 21:00 (UTC-3)
Japan [Console Exclusive] Casual 1 【Console】Softcore-A0001 August 26, 2026, 03:00 (UTC +9)
South Korea [Console Exclusive] Casual 1 【Console】Softcore-A0001 August 26, 2026, 03:00 (UTC +9)
Southeast Asia [Console Exclusive] Casual 1 【Console】Softcore-A0001 August 26, 2026, 02:00 (UTC+8)
HK & MO & TW [Console Exclusive] Casual 1 【Console】Softcore-A0001 August 26, 2026, 02:00 (UTC+8)

RaidZone also has cross-platform servers in each corresponding mode. The team may add more servers as capacity demands change, and console-exclusive options can be found in the server list for the selected mode.

New sign-up openings begin August 26

Once players complete their first scenario, they can sign up for a future server in another scenario. Signing up before the deadline guarantees entry to the selected server. The updated system began on August 26, 2026, as the team prepared for a larger player population across all supported devices.

For North America, Europe, and Southeast Asia, the following scenarios use weekly openings at 08:00 in the relevant server time unless stated otherwise.

Scenario Opening schedule Visional worlds Normal worlds
Manibus 08:00 every Saturday 8 2
Endless Dream 08:00 every Saturday 5 1
The Way of Winter 08:00 every Saturday 5 1
Deviation: Survive, Capture, Preserve 08:00 every Saturday 4 2
Prismverse’s Clash (Visional) 08:00 every Saturday 1 N/A
Evolution’s Call 08:00 on the 1st and 15th day of each month 2 2

South America, Japan, South Korea, and HK & MO & TW use a different cadence for most scenarios.

Scenario Opening schedule Visional worlds Normal worlds
Manibus 08:00 on the 1st and 15th day of each month 4 2
Endless Dream 08:00 on the 1st and 15th day of each month 2 1
The Way of Winter 08:00 on the 1st and 15th day of each month 2 1
Deviation: Survive, Capture, Preserve 08:00 on the 1st and 15th day of each month 4 2
Prismverse’s Clash (Visional) 08:00 every Saturday 1 N/A
  • The sign-up channel closes 24 hours before a server opens.
  • After the channel closes, players must wait for the server to open or sign up for the next available opening.
  • The final server count depends on the number of sign-ups, with at least one server opening each time.
  • More servers may be added when capacity requires it. Those servers will not have a sign-up channel, and announcements will provide the relevant information.

RaidFest servers will not reopen after closure

The limited-time RaidFest servers are being closed as the event ends. The announcement said these servers will not be reopened after their closing times.

Region Server Closing time
North America Crimson_LR-A0001 August 26, 2026, 07:00 (PT)
Europe Crimson_LR-A0001 August 26, 2026, 07:00 (UTC +0)
South America Crimson_LR-A0001 August 26, 2026, 07:00 (UTC -3)
Japan Crimson_LR-A0001 August 24, 2026, 07:00 (UTC +9)
South Korea Crimson_LR-A0001 August 24, 2026, 07:00 (UTC +9)
Southeast Asia Crimson_LR-A0001 August 24, 2026, 07:00 (UTC +8)
HK & MO & TW Crimson_LR-A0001 August 24, 2026, 07:00 (UTC +8)

The team said the server system may be adjusted again based on server performance and player feedback, with live-version details taking precedence over the published plan.

Which scenario would you choose for a fresh run, and do console-exclusive servers fit how you want to play? Share your thoughts in the comments, and follow us on X, Bluesky, YouTube, Instagram, Steam, and Telegram.

Once Human

Once Human is a multiplayer open-world survival game set in a strange, post-apocalyptic future. Unite with friends to fight monstrous enemies, uncover secret plots, compete for resources, and build your own territory. Once, you were merely human. Now, you have the power to remake the world.

  • Genre Shooter, Role-playing (RPG), Strategy, Adventure
  • Platforms Xbox Series X|S, Android, PC (Microsoft Windows), iOS, PlayStation 5
  • Perspective Third person
  • Modes Single player, Multiplayer, Co-operative, Massively Multiplayer Online (MMO)
  • Release July 9, 2024
  • Publisher Starry Studio
  • Age Rating ESRB T

Margarita Kicevski

My job is similar to Angel's, focus on news and updates, even though most of my work is taking care of two little devils. I am here to cover when most needed, and try to deliver the best I can. It's my fault pushing Angel to reboot ConsolePCGaming.com Wish me luck <3.

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