Warframe’s 43.5.2 Hotfix Notes Cover Amp Input Bugs and Surge Eximus Crashes
The Amir's Shockwave update also addresses Cyte-09's Electric Ammo Packs, the Raptor fight, and DirectX 11 performance issues.

Digital Extremes has published the notes for Warframe: Amir’s Shockwave Hotfix 43.5.2 through its official Warframe forums. The update addresses combat input problems, crashes tied to Surge Eximus units, mission progression bugs, and several DirectX 11 issues.
Among the player-facing changes, the blocking volume around the Fables & Frontiers table in the Dominion of Höllvandeim Scene has been removed. The hotfix also targets Amp alternate-fire failures, stacked Electric Ammo Pack damage from Cyte-09‘s Resupply, and a Raptor encounter that could stop progressing during Transference.
Hotfix 43.5.2 follows the previous 43.5.1 hotfix, which addressed crashes, loot behavior, visual effects, performance, and script errors across Amir’s Shockwave content.
Warframe: Amir’s Shockwave Hotfix 43.5.2 Patch Notes
The largest gameplay fixes involve Amps, Surge Eximus abilities, and mission scripting. The remaining changes clean up Orbiter radio behavior, Fables & Frontiers notifications, equipment restrictions, fast travel, Companion crashes, and DirectX 11 rendering.
Changes
- Removed the blocking volume around the Fables & Frontiers table in the Dominion of Höllvandeim Scene.
Top Fixes
- Fixed various Amps with Alt-Fire sometimes not responding to Alt-Fire inputs or to the Fire Manual Trigger Weapons Continuously toggle.
- Fixed more Surge Eximus units causing Clients to crash, notably in missions in the Albrecht’s Laboratories tileset.
- Fixed damage of multiple Electric Ammo Packs from Cyte-09’s Resupply stacking with another.
- Fixed the Raptor fight not progressing after dropping an explosive Power Cell into a Gravity Conveyor while in Transference.
- Fixed Clients not hearing the Surge Eximus’ ability SFX.
Fixes
- Fixed DJ Shockwave’s Radio transmissions in the Orbiter not being randomized.
- Fixed the POM-2 not displaying an exclamation mark if there are new Fables & Frontiers KIM messages.
- Fixed another case of being able to equip the Vinquibus in only one weapon slot, or equip disallowed weapons on Companions.
- Fixed duplicate Höllvandeims appearing in the Fast Travel wheel after entering and exiting the Protoframes category.
- Fixed a script error when interacting with Eidolon Lures in the Plains of Eidolon if the mission was joined in progress.
- Fixed a rare script error in The Descendia that resulted in The Shrine Defense mode not working properly.
- Fixed a crash related to Moa Companions.
Performance Changes & Fixes
- Further improved handling of corrupt shader caches in DirectX 11.
- Made systemic micro-optimizations to DirectX 11 rendering.
- Fixed spotloading when using a Kubrow or Kavat in Höllvania missions.
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