Warframe Hotfix 44.1.4 Adds Dojo Spawn Rooms and Fixes Icebind Extraction
Nine Dojo room types can now be designated as spawn rooms, alongside a fix for Icebind Mobile Defense extractions.

Warframe Hotfix 44.1.4 adds a “Make Spawn Room” option to nine Dojo rooms, lowers the Nami Skyla Prime Blade’s Ducat value, and lets Skull Shots retrigger its active buff. It also fixes an extraction failure in The Icebind’s Mobile Defense missions. Digital Extremes detailed the changes in its official Warframe forum notes.
The new Dojo option is available at each room console, including in the Duviri Cave, Galleon Chamber, and Starlight Market. The Nami Skyla Prime Blade’s value falls from 100 Ducats to 65 because its rarity varies across Void Relics. For The Icebind, the extraction fix addresses a specific tile in the Grineer Asteroid tileset.
Iceblade of Narin: The Icebind: Hotfix 44.1.4
Changes
- Reduced the Nami Skyla Prime Blade’s Ducat value from 100 to 65 as a result of its varied rarity from Void Relics.
- The Skull Shots Augment (Viper) can now retrigger its buff while it is currently active.
- Added the option “Make Spawn Room” to the following Dojo rooms (at room console)
- Duviri Cave
- Earth Forest Chamber
- Galleon Chamber
- Infested Chamber
- Kuva Asteroid
- Orokin Tower Chamber
- Ostron Cove
- Starlight Market
- Uranus Chamber
Fixes
- Fixed cases of The Icebind Mobile Defense missions not properly extracting due to a specific tile in the Grineer Asteroid tileset.
- Fixed players who have not unlocked Eris being unable to see or play the Epoch Operation: Taubound Alerts.
- Fixed Amanata Pressure not applying to Heavy Slam Attacks.
- Also fixed Amanata Pressure only affecting one enemy per Heavy Attack.
- Fixed an Incarnon’s reticle turning blue before its transformation into an Incarnon is complete, sometimes leading players to interrupt transformation prematurely.
- Fixed the Vasto Incarnon’s “Reaper’s Plenty” evolution missing its hud buff icon when triggered.
- Fixed a case of Sirius & Orion losing function if you swapped between a Son at a specific moment when travelling through a Sanctuary Onslaught portal.
- Fixed extracting from Zariman missions during Last Gasp potentially breaking active abilities in future missions started from Chrysalith
- Fixed loud SFX playing if players used Front Artillery while the Railjack was boosting with the “Fire Manual Trigger Weapons Continuously” toggled on.
- Fixed pickups being able to spawn in an inaccessible area in a specific Lua tile.
- Fixed various shoulder armor offset issues for Caliban Prime.
- Fixed offset issues for the Spritsail Prime Shoulder Guards on Citrine Prime.
- Fixed a crash related to Voice Chat.
- Fixed a missing “+” in Energized Munition’s description.
- Fixed Rusalka’s hair appearing too brown in The Hex quest.
- Fixed a rare case of Nidus’ Parasitic Vitality being able to kill Nidus or crash the game.
- Fixed Teshin missing animations during a specific segment of The New War quest.
- Fixed Valkyr’s Warcry hud buff icon remaining active after being Valkyr is Nullified (via a Nullifier bubble, etc.).
Script Error Fixes
Script errors mean that something went wrong when the game client was executing a script, which can have various outcomes. Usually it means the related content didn’t function properly under specific circumstances — often we don’t actually know what the error outcome was, so we list it as a Script Error fix to indicate it was addressing an unintended behaviour.
- Fixed a script error related to transmissions, notably those from Vena.
- Fixed a script error in the input binding menu.
- Fixed a script error related to the Dark Refractory screen.
- Fixed a script error related to “explode on kill” effects.
Which of the nine Dojo rooms would you choose as your spawn room? For more coverage of The Icebind’s fixes and other Warframe changes, stay connected through X, Bluesky, YouTube, Instagram, Steam, and Telegram.
Warframe
Developed by Digital Extremes





