Once Human’s July 31 Patch Fixes Everlight Sea VFX and Targets a Lightforge Shop Bug
Version 3.0.2 fixed missing material skin effects in Everlight Sea, while a Colorful Badge Loot Crate purchase issue was scheduled for a later fix on July 31.

Once Human received a small Version 3.0.2 bug-fix pass on July 31. The update fixed a visual-effects problem in Everlight Sea, while another shop issue was scheduled to be addressed by 05:00 PT, with the development team warning that the exact completion time could vary.
The changes were detailed in the official Steam announcement. Players who run into other problems can send feedback through ESC – Support & Feedback – Submit Suggestion on PC. On mobile, the path is Map left-side menu – Headphones icon at bottom right – Suggestions – Submit Suggestion.
The Everlight Sea fix should restore the material skin visual effects that were missing for some players. The second issue affected Colorful Badge Loot Crates in the Lightforge Shop, which could not be purchased before the planned fix.
Once Human Version 3.0.2 Patch Notes
This pass focuses on two targeted problems: one affecting visual effects in Everlight Sea and another blocking a purchase in the Lightforge Shop. The first fix was listed as complete, while the shop fix was expected by 05:00 PT on July 31.
July 31
- Fixed an issue where some material skin VFX were not displayed in Everlight Sea.
The following issues are expected to be fixed by 05:00 PT. Actual completion time may vary:
- Fixed an issue where Colorful Badge Loot Crates could not be purchased in the Lightforge Shop.
These fixes keep the Version 3.0.2 notes focused on visual presentation and shop access rather than adding new content. Share your thoughts on the latest Once Human fixes in the comments, and follow us on X, Bluesky, YouTube, and Instagram.
Once Human
Developed by Starry Studio






