Palworld v1.0.2 Fixes Panthalus Crashes, Multiplayer Bugs, and More
Pocketpair's latest update also adds key rebinding options and improves performance in Sunreach.

Palworld version v1.0.2 has been released with a broad set of bug fixes targeting crashes, multiplayer problems, mission progression, achievements, controls, and performance. The update is especially useful for dedicated-server players dealing with issues during Panthalus battles.
Pocketpair shared the full changelog in its official Steam announcement. The release follows the smaller v1.0.1 update, which addressed save data and burning-status problems in Palworld’s earlier bug-fix patch.
Among the most useful changes are new key rebinding options for “Attack that enemy!” and “Inventory,” along with a fix for middle-mouse-button assignments that could be incorrectly blocked as conflicts. Xbox players also receive corrected icons for two Lifmunk Effigy-related achievements.
Palworld v1.0.2 Patch Notes
This update reduces crashes and disconnections during Panthalus battles, corrects several multiplayer and mission display problems, adds control customization, and lowers the processing load in Sunreach.
Crashes and Disconnections
- Fixed an issue where all players could be disconnected during the Panthalus battle on dedicated servers.
- Fixed an issue where players could crash during the Panthalus battle on dedicated servers.
- Fixed an issue where the game could crash when attempting Japanese text input in fullscreen mode.
Multiplayer
- Fixed an issue where, if a player was already in The World Tree area when the host transitioned to The World Tree area, the terrain could fail to display correctly from the host’s perspective.
- Fixed an issue where the Tower Boss “Victor & Shadowbeak” could disappear after using a teleportation attack during battle.
- Fixed an issue in the final boss battle where, if the host defeated the final boss while a guest was waiting to respawn, the guest’s light could fail to display correctly after respawning.
Missions
- Fixed an issue in the main mission “The First Islander” where the screen could remain faded out if dialogue was interrupted during a fade-out sequence.
- Fixed an issue in the sub-mission “Captured Adventurer” where the screen could remain faded out if dialogue was interrupted during a fade-out sequence.
Achievements
- Fixed an issue where the “Predator Hunter” achievement could fail to unlock even after meeting its requirements.
- Fixed an issue where the corresponding achievement could fail to unlock even after obtaining the required Pal Effigies.
- Fixed an issue on Xbox where the icons for two Lifmunk Effigy-related achievements were using outdated versions.
Graphics and Display
- Fixed an issue where the eye area of the player model could display incorrectly during cutscenes or certain player actions when using specific face types.
Controls
- Added key rebinding for “Attack that enemy!” and “Inventory”.
- Fixed an issue where, when carrying over settings from versions earlier than v0.7, changes unrelated to Controls could still be treated as control setting conflicts.
- Fixed an issue where assigning a player action to the middle mouse button could incorrectly be treated as a conflict, preventing the setting from being applied.
- Fixed an issue where the Inventory Shortcut option was not displayed in Controls.
UI
- Fixed an issue where the damage number displayed when destroying ore while mining could sometimes appear as 0.
Performance Improvements
- Reduced the processing load during gameplay in Sunreach and improved performance.
Palworld players should now see fewer interruptions during dedicated-server boss fights, cleaner multiplayer transitions, and fewer progression problems tied to missions and achievements. Tell us what you think of v1.0.2 in the comments, and follow us on X, Bluesky, YouTube, and Instagram.
Palworld
Developed by PocketPair





