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Helldivers 2’s new upscaler update is already rubbing players the wrong way

The Machinery of Oppression: 6.2.5 patch added DLSS 4.5, FSR 3.1.5, XeSS 3.0, and other PC graphics features, but reports are pointing to blur, crashes, and lower FPS.

Arrowhead Game Studios pushed a fresh Helldivers 2 update for PC that was meant to smooth out performance, but the first wave of player feedback has been rough.

The Machinery of Oppression: 6.2.5 patch added FSR 3.1.5, DLSS 4.5, XeSS 3.0, Variable Rate Shading for supported devices, DRS support on PC, NVIDIA Reflex for NVIDIA GPUs, and AMD Anti-Lag 2 for AMD GPUs. Arrowhead also said the update brought optimizations and stability fixes, and the studio brought in Nixxes Software, which has worked on the PC ports of Death Stranding 2 and Horizon Forbidden West.

That sounds good on paper, but players are saying the new upscaling tools are not behaving the way they should. In a Reddit post from user kizuati, screenshots showed the problem in motion, and the user said the upscalers were “essentially unusable”.

Upscaler implemnetation is uhhhh.
byu/kizuati inHelldivers

Other reports suggest the issue is not limited to muddy image quality. Steam comments linked by the community point to crashes and lower frame rates when upscaling is turned on, which undercuts the point of a patch that was supposed to help the PC version breathe a little easier.

The patch also claimed to fix a handful of other PC problems, including climbing small obstacles without auto-climb, several rendering bugs, extra resolution options, the high reflection setting, and VRAM management. For now, though, the headline feature is the one drawing the most complaints.

If you have tried the new upscalers in Helldivers 2, tell us what you think in the comments. You can also follow us on X, Bluesky, YouTube, and Instagram.

Helldivers 2

Helldivers 2

Helldivers 2 is a cooperative third-person shooter in which squads of up to four players are deployed from orbit onto hostile planets to complete strategic missions. Players select loadouts of weapons, armor, and stratagems that allow them to call in orbital strikes, supply drops, vehicles, and turrets during combat. Friendly fire is always active, requiring coordination between teammates. The game features a persistent galactic war where community-wide performance determines which planets are liberated or lost.

  • Genre: Shooter, Tactical
  • Platforms: Xbox Series X|S, PC (Microsoft Windows), PlayStation 5
  • Perspective: First person, Third person
  • Modes: Single player, Multiplayer, Co-operative
  • Release: 2024-02-08
  • Publisher: Sony Interactive Entertainment
  • Age Rating: ESRB MPEGI 18USK 16CERO ZGRAC 19+ACB MA 15+CLASS_IND 18
  • IGDB Rating: 81.3/100

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era, where I played professionally. Now I am happily married to Margarita Kicevski and have two beautiful children. My goal is to deliver fresh news and updates from the gaming world, but also deliver some juicy guides. Previously, I worked on another website for 8 years and decided to continue my journey here! So basically, I am in this industry for 10+ years... which has been quite a lot, let me tell you!
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