Hunt: Showdown servers to be taken offline March 31 for Update 2.7.1
Live servers will be offline Tuesday, March 31 at 09:00 CEST for Update 2.7.1 with an estimated three-hour downtime.

Developers notified players via the game’s Steam news post that live servers will be taken offline on Tuesday, March 31 at 09:00 CEST so Update 2.7.1 can be deployed. The announcement listed several targeted fixes and an estimated downtime of about three hours.
Patch Notes
Update 2.7.1 focuses on performance and stability fixes, some UI adjustments, and platform-specific crash resolutions. The developer described a tentative fix for a high CPU usage issue, corrections to AI routing behavior, and several menu and presence fixes that should reduce confusing Steam/Rich Presence states and launcher issues on console.
- Tentative fix made for high CPU consumption for some players
- The Edit/Change Hunter button shortcut was changed from R to C
- Loadout button was added back to the Hunter screen
- Fixed AI not running towards the player when triggered and starting to flank
- Fixed a crash in the lobby on Xbox Series S and Xbox Series X
- Fixed a PS5 Pro crash during gameplay
- Fixed Steam Rich Presence showing players to be in the Shooting Range while actually in the Main Menu/Lobby
- Fixed the old Hunter screen opening in some cases
- Fixed the issue causing Meatheads dealing damage to players if being killed by fire or dying without triggering the last breath animation
If the deployment proceeds as planned, players should expect the servers to be unavailable for roughly three hours beginning at 09:00 CEST on March 31. Keep an eye on the game’s official channels for any updates or changes to the maintenance window.
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Hunt: Showdown 1896
Developed by Crytek Frankfurt



