NewsPatch Notes

Five World of Warcraft dungeons get Mythic+ tuning with the March 24 reset

Blizzard posted a set of fixes and balance tweaks that will apply during the March 24 weekly maintenance for Algeth'ar Academy, Maisara Caverns, Nexus‑Point Xenas, Seat of the Triumvirate, and Windrunner Spire.

Blizzard announced targeted Mythic+ tuning for five dungeons that will take effect during weekly maintenance on March 24. The developer’s forum post lists a mix of visual fixes, bug resolutions, and balance adjustments that overall make encounters a bit tougher in places while softening others.

The dungeons receiving changes are Algeth’ar Academy, Maisara Caverns, Nexus‑Point Xenas, Seat of the Triumvirate, and Windrunner Spire. Blizzard published the notes on the official forums, which you can read on the developer’s announcement page.

What to expect

The tuning includes fixes to how some player-carry items behave, clearer visual effects for certain mechanics, and adjustments to enemy spells and cooldowns. A few trash and boss abilities will deal more damage or change targeting to increase pressure on groups. In one case a cast time was halved on Mythic and Mythic+ difficulties, and another ability’s damage was increased to compensate for a recent behavior change.

Patch Notes, Dungeon tuning (March 24 weekly maintenance)

Overview: Developer fixes, visual updates, and balance adjustments for five dungeons. These changes were posted by Blizzard and are scheduled to go live with regional weekly maintenance on March 24.

  • Algeth’ar Academy
    • Reduced the effectiveness of Dragonflight Pledge Pins.
    • Addressed an issue where the Blue Dragonflight Pledge Pin was giving less Mastery than intended.
    • Overgrown Ancient
      • Addressed an issue where some Hungry Lashers were not affected by Burst Forth.
    • Echo of Doragosa
      • Updated Arcane Rift visual to match the size of the rift.
      • Energy Bomb now targets 2 players (was 1).
    • Vile Lasher
      • Addressed an issue where Vile Bite’s bleed effect was not ignoring armor.
    • Arcane Forager
      • Vicious Lunge cooldown reduced, and damage increased by 50%.
    • Algeth’ar Echoknight
      • Arcane images now move during Astral Whirlwind.
  • Maisara Caverns
    • Hulking Juggernaut
      • Addressed an issue where debuff from Rending Gore is not categorized as Bleed.
  • Nexus-Point Xenas
    • Enemies at the entrance no longer spawn below 90% health.
    • Duskfright Herald
      • Improved Dark Beckoning visual clarity, and summoned duskwraiths now travel in a straight line.
    • Smudge
      • Forfeit Essence cast time reduced to 2 seconds (was 4 seconds) on Mythic and Mythic+ difficulty.
        • Healing to Nascent Dreadflail increased.
    • Nascent Dreadflail
      • Now becomes active 1.5 seconds after being healed to full (was 3.5 seconds).
  • Seat of the Triumvirate
    • Saprish
      • Void Bomb visual has been updated.
      • Phase Dash impact radius increased to 8 yards (was 6 yards).
  • Windrunner Spire
    • Restless Heart
      • Squall Leap periodic damage increased by 36%, and increased the visibility of the Squall Leap debuff on players.
        • Developers’ notes: When considering the recent removal of Squall Leap’s stacking property, we are increasing the base damage value of this ability to compensate. This change incentivizes continued interaction with Turbulent Arrows to remove this affliction, while also capping the penalty for failing to do so.

These tuning adjustments focus on encounter clarity and mechanical behavior as much as raw numbers. Groups should look for the visual updates and altered targeting or cooldowns on March 24 when weekly maintenance finishes in each region.

Share your thoughts in the comments and tell us how these changes affect your Mythic+ runs. Follow us on X, Bluesky, YouTube, Instagram.

World of Warcraft: Midnight

World of Warcraft: Midnight

The second of three announced expansions of the Worldsoul Saga.

Introducing Housing!
Before you put down roots in your own cozy corner of Azeroth later this year, jump into our virtual tour for an early glimpse at the customization options that await you.

Explore New and Reimagined Zones
The battle between the Light and the Void spans across four zones as you discover new allies and confront ancient enemies.
- Silvermoon City
- Eversong
- Zul'Aman
- Harandar
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New Features and Improvements
As the Void invasion descends upon Quel'Thalas, an array of new features add more depth and improvements to our evolving world.
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- Haranir
- Dungeons and Raids
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  • Genre: Role-playing (RPG), Adventure
  • Platforms: PC (Microsoft Windows), Mac
  • Modes: Massively Multiplayer Online (MMO)
  • Release: 2026-03-02
  • Publisher: Blizzard Entertainment

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

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