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No Man’s Sky hits a Steam player high it hasn’t seen since launch

No Man’s Sky, developer Sean Murray, has hit a Steam concurrent-player high in the last few days after the Voyagers expansion added custom starship construction. That recent free update pushed a wave of players back to the game, and SteamDB shows the surge in real time.

In the game, pilots traverse a vast galaxy gathering resources, building bases, fighting other ships, or cataloguing planets and wildlife while building whatever kind of ship they can imagine. The update’s core draw is the new ship-building system, which lets players assemble bespoke vessels by parts and visual design. The Steam store listing for the game highlights the expansion and its features – the update is available through the Voyagers expansion on Steam. Tracking sites like SteamDB charts report a recent peak concurrent number of 98,285, the highest since the launch-day spike of 212,613.

The community response has leaned heavily into creativity. Players have made everything from retro handset-shaped ships to franchise-famous craft, and developer reposts helped amplify the builds. An earlier look at the game’s post-launch recovery charted how player sentiment recovered over time and reached strong Steam reviews; that write-up is linked here as context. Designs run wild – some users even fashioned mechs out of ship parts – and social posts showcasing these creations have driven interest across platforms. Who wouldn’t want to try building a tiny Millennium Falcon or a hulking super destroyer?

Chat about builds on X and post screenshots on Bluesky to share highlights.

Mihaela Kicevski

I am Angel's and Margarita's daughter, and I am happy to be starting this work together with my parents! I can't wait to see where this takes us!

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