Sons of the Forest has received a new update on June 20, which modifies the custom settings for Health and Stamina regen, but also fixes cutscenes not syncing NPC states correctly.
There are a couple of other fixes too, and you can find the full patch notes below:
Sons of the Forest June 20 Hotfix
- Modified custom settings for health and stamina regeneration: there are now two options to control the base regeneration rate and regeneration rate when cold
- Fix for clients cutscenes not syncing NPC states correctly
- Fix for clients losing input control if host shuts down during end cutscene
- Fix for t-posed puffy on golf course
- Fix for the revolver getting into a bad state if the reload is interrupted by the player being knocked down
- Optimized ambient dust in air particle effect
- Optimized some environment effects
- Optimized some fire effects
As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub