Rainbow Six Siege might remain as it is, as the game’s director said that changing to a new engine or releasing a sequel would be a mistake. Even though the game has existed for 10 years, making such changes would be a mistake.
We have everything we need in Rainbow Six Siege. According to Karpazis, the engine is best in slot for a PvP shooter, and the dev team has no intention of changing it to a new game engine. In a statement to PC Gamer, he said:
“I can confidently say that we have probably one of the best engines in the world when it comes to live PvP shooters. The team is incredible, and we have a huge engine pipeline team that every single month incrementally improves the way that we can deliver content faster, more robust, more stable, hopefully as much as possible.”
“The idea of switching engines to something that can be off-the-shelf ready simply doesn’t answer the needs of a really competitive and demanding game like Siege. I’m not going to name names, but you see games that did go through sequels and just completely drop the ball because they have to remake every single thing that they did in that first game.”
“It can be really frustrating, really costly, and in the end, it doesn’t even give you anything that was a benefit. If you know what you have to begin with, and you build it up, that is where we see success. And that is where we know we can take Siege into the future.”
Well, Rainbow Six Siege has really been a masterpiece. Players and even the competitive e-sport scene are praising the shooter for being healthy and exciting. With the recent announcement of AI anti-cheat and a new system to detect cheaters, the game could become even more favorable to each and every one of us.