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Xbox says Project Helix will span a family of devices

Asha Sharma also pointed to smartphone buying habits as Microsoft considers affordability for its next-generation hardware amid rising component costs.

Project Helix is planned as a family of Xbox devices rather than a single next-generation console, Xbox CEO Asha Sharma said during a BBC News interview. Microsoft has not shown the lineup or explained how the models will differ, but Sharma’s wording points to a broader hardware plan for the system.

“We’ve been hard at work on a great next generation and a great family of devices for Helix, and we’ll share more soon,” Sharma said. The statement leaves the actual shape of the lineup unknown, including whether Microsoft will offer models aimed at different performance levels or prices. Xbox has not named the devices, shown their designs, or shared specifications or a release date.

The word “family” opens plenty of questions. Microsoft’s current generation uses two main consoles: the more powerful and expensive Xbox Series X, and the cheaper, less powerful Series S, which provides access to the same game library. Project Helix could follow a similar approach, but Microsoft has not confirmed a successor to either model or identified any other form factor.

Microsoft confirmed in March 2026 that its next-generation system will run both Xbox and PC games. The company also said the hardware would begin reaching developers in 2027. Our Project Helix overview tracks the earlier confirmation and the limited public details available so far.

The hybrid software direction would blur the line between a traditional Xbox console and a Windows gaming PC, since the Helix platform is meant to support both Xbox and PC libraries. Xbox still has not explained how PC game support would work on the hardware, including which storefronts or Windows features might be involved.

Sharma also left The Elder Scrolls 6’s console status unresolved during the interview. She did not confirm whether the game will be an Xbox console exclusive, instead saying that every platform needs some form of exclusive experiences.

Affordability was another major part of Sharma’s comments. She said Microsoft wants to keep pushing performance while giving people more choice in how they play and purchase their consoles. She pointed to the different ways people buy smartphones as a possible model for making next-generation hardware more accessible.

Rising component costs have already pushed consumer electronics companies toward higher prices, making different hardware options more important for Microsoft’s next generation. Microsoft has not announced a Project Helix price or payment plan. It recently announced plans to increase the prices of the Xbox Series S and Series X by up to $150, while also introducing affordability programs through Microsoft Stores, including Buy Now, Pay Later options. In June, Sharma warned that it was becoming difficult to imagine mass audiences spending thousands of dollars on a console generation.

Microsoft has not announced a release date for Project Helix or detailed the devices that will make up the family. For now, the company has confirmed a multi-device direction, Xbox and PC game support, and developer hardware beginning in 2027.

Would a family of Helix devices make Xbox more appealing to you, or would you prefer one clearly defined console? Share your thoughts in the comments, and follow us on X, Bluesky, YouTube, Instagram, Steam, and Telegram.

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