Xbox president Sarah Bond told Fortune in a recent video that the next-generation Xbox is “going to be a powerful experience” and that the company is working on hardware that will let players take their library with them across console, PC, and the Cloud. The comments landed alongside confirmation of an upcoming Partner Preview event where Tencent, IO Interactive, and THQ Nordic are expected to appear. Bond repeated that hardware is “absolutely core” to Xbox and said the Xbox experience will start with the console and then follow players to other screens and services.
This is not the first time Microsoft executives have signaled a cross-platform future for Xbox. Earlier remarks from Satya Nadella about Xbox being everywhere on every platform were flagged as relevant context and are worth a read in our earlier coverage. Taken together, these comments suggest Microsoft is thinking about a mix of console, PC compatibility, and cloud delivery rather than a single, fixed box.
What might that look like in practice? Bond described a system that keeps the console as the starting point but then lets players stream, play on PC, or otherwise carry their purchases and social identity between screens. That wording points to a few possible approaches. One is a tighter PC and cloud parity, so games bought on Xbox appear the same elsewhere. Another is a hardware design that blurs the line between console and PC. Either way the phrasing also keeps Game Pass and store continuity front and center.
For those who like to read between the lines, Bond repeating “Xbox experience” felt like a brand team at work. It sounded polished, maybe even scripted. Still, the core takeaway is simple. Xbox says hardware matters, and the next box will be built so players can bring their library and community with them across devices.
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