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Unturned Update 3.25.4.0: Crafting Supplies and Quality of Life Improvements

New crafting stacks, improved performance, and playtime drops extended!

Mihaela Kicevski by Mihaela Kicevski
April 3, 2025
in News, Patch Notes, PC
0

The latest update for Unturned, version 3.25.4.0, brings meaningful changes to the game’s crafting system and performance improvements that players will appreciate. With the introduction of new stacked crafting supplies and adjustments to existing features, this update aims to enhance your gameplay experience.

We’re thrilled to announce a collaboration with Dogfood, the creator behind popular mods like More Farming and the Oldie Firearm Pack. In this update, he has introduced stacking to vanilla crafting supplies, with more changes on the way! Stay tuned for what’s next!

Changelog

Added New Placeable Stacks of Crafting Supplies

  • Stacked Logs. [IDs 1900-1902]
  • Stacked Planks. [IDs 1903-1905]
  • Stacked Sticks. [IDs 1906-1908]
  • Stacked Metal Scraps. [ID 1909]
  • Stacked Metal Sheets. [ID 1910]
  • Stacked Metal Bars. [ID 1911]
  • Stacked Wires. [ID 1912]
  • Stacked Cloths. [ID 1913]
  • Stacked Ropes. [ID 1914]
  • Stacked Bricks. [ID 1915]

Other Items

  • The Rio Team added 19 more countries’ soccer/football jerseys to playtime drops.
  • Updated textures for Coastguard Top and Coastguard Bottom.

Performance

  • Vanilla street lights and traffic lights are included in static batching now, slightly improving rendering performance.
  • Far away visibility regions (grid cells dividing up the level) are more aggressively culled slightly outside the max visible distance which slightly improves culling performance.
  • Landmarks (lowest quality fallback LODs) and roads now use above-mentioned visibility regions to slightly improve culling performance.
  • Roads are now included in static batching which can slightly reduce draw calls, especially on maps with lots of roads.

Level Editor

  • Paint foliage tool mode bypasses tree/resource obstruction check, allowing placement on objects.
  • Added “-PreviewLevelBatchingMeshExclusions” command-line option to highlight non-CPU-readable meshes excluded from static batching.

Fixes

  • Moved settings saving to application quit to prevent hitching in settings menus. [Thanks QERT2002!]
  • Blending out-of-range player spotlight color with normal color. [Thanks CatzTimes!]
  • Unable to bind mouse side buttons after last update. [Thanks Kevin and Haopan7!]
  • Level foliage file unable to shrink when foliage was removed. [Thanks DanielWillett!]
  • Airdrops landing in the wrong spot on “insane” (8×8 km) size maps. [Thanks RBMKBlaze!]
  • Rio Belgium, Mexico, and Sweden soccer/football jersey fixes.
  • Stumps visible after tree respawns broken during speedtree removal.
  • Vehicle propeller motion blur staying enabled while inactive.
  • Playing animations now interrupt inspect animation audio.

Playtime Drops

In consideration of the additional country jerseys to collect, we’re extending playtime drops availability an extra week through April 16th! We’ve also added the ability to craft a random Rio de Janeiro Remastered playtime drop from the crafting menu!

Tags: Unturned
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Mihaela Kicevski

Mihaela Kicevski

I am the Angel's and Margarita's daughter, and I am happy to be starting this work together with my parents! I just love writing about games and stuff!

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