Unrailed 2’s experimental branch gets a networking fix
The v-918-f566acd build tackles Photon China Transport trouble that could hit savegame loads and late joins.

Indoor Astronaut pushed another experimental update for Unrailed 2: Back on Track, and this one stays locked on a single networking problem.
The new v-918-f566acd build fixes Photon China Transport issues that could show up when the game had to send larger chunks of data, including when loading a savegame or joining a late-game session.
Patch Notes v-918-f566acd
This is a small experimental pass, but it targets a spot that can turn a smooth co-op run into a mess fast if data delivery stumbles at the wrong moment.
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Bug fix: Photon China Transport had issues with sending bigger chunks of data (e.g. loading a savegame or joining a late game)
If you have been testing the experimental branch, tell us what you think in the comments, and follow us on X, Bluesky, YouTube, Instagram.
Source: Steam
Unrailed 2: Back on Track
Developed by Indoor Astronaut




