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Stalcraft: X opens a fresh SSPP contract briefing

Maintenance wrapped up, and the new briefing lays out daily quest limits, one-shot runs, and how rewards and event currency are handed out.

Stalcraft: X has a new SSPP Contracts briefing live after maintenance wrapped up, and it puts players straight into a risk-heavy quest loop. The message is simple enough, but the fine print is where things get interesting.

The briefing says players can take one quest for each difficulty every day, while going past the daily limit costs a fee. Every run only allows a single attempt, so getting sent back to base counts as a failed mission and ends the job on the spot.

Finish a quest and the reward goes to your mail. There is also a chance to pick up a lead on SSPP stashes, though the mechanic is the only one who can make sense of the clue. The currency earned from these quests can then be traded for consumables in the event shop.

If you clear an SSPP run or track down a stash, tell us what you think in the comments. You can also join us on X, Bluesky, YouTube, and Instagram.

Source: Steam

Stalzone

STALZONE is the extraction shooter where you don't have to start over — and the only one with a world worth belonging to. You are invited to explore the Chernobyl Exclusion Zone twisted by anomalies and divided between rival factions whose territories shape the danger around you.

  • Genre Shooter, Role-playing (RPG), Adventure
  • Platforms PC (Microsoft Windows)
  • Perspective First person
  • Modes Multiplayer, Co-operative, Massively Multiplayer Online (MMO)
  • Release December 9, 2022

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era, where I played professionally. Now I am happily married to Margarita Kicevski and have two beautiful children. My goal is to deliver fresh news and updates from the gaming world, but also deliver some juicy guides. Previously, I worked on another website for 8 years and decided to continue my journey here! So basically, I am in this industry for 10+ years... which has been quite a lot, let me tell you!
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