SMITE 2 Announces Hachiman as Its Next Classic God
Hachiman's Mounted Archery ultimate targets every enemy god in a cone, while his Steel Wind Aspect is scheduled for September 11.

SMITE 2 has announced Hachiman as its next Classic God. His kit centers on attack-speed stacks, empowered arrows, and a mounted ultimate, with Titan Forge Games detailing the addition and its surrounding changes in the Steam announcement.
Hachiman’s Master of Arms passive grants attack speed and Mana Regen stacks when his attacks hit enemies. Eagle Eye turns his basic attacks into longer-range empowered arrows, while Heavenly Banner gives him and nearby allies an attack-speed boost.
His Iaijutsu dash passes through enemies before ending with a blade sweep. Hitting an enemy god with both attacks stuns them, and the sweep also grants a Parry stack. Mounted Archery puts Hachiman on horseback, where he can aim independently, ignore crowd control, and fire at every enemy god in a cone while slowing them.
The Steel Wind Aspect will release on September 11. It gives Eagle Eye one charge, lets Hachiman dash to an enemy after landing a hit, and turns his interact into a backward dash after he arrives. His basic attacks will also have falloff damage with this Aspect.
The 2X Worshiper event was scheduled to run through approximately 7 a.m. on Tuesday, September 8, giving players a final farming window before the planned downtime described in our 2X Worshiper coverage.
Beyond Hachiman, the update adds two Wandering Market Travelers, introduces Lotus Sickle and Soul Locket, changes several healing and shielding items, adjusts Conquest rewards, adds more automatic VGS callouts, and fixes issues affecting Ah Puch, Sylvanus, and Nemesis.
SMITE 2 Hachiman Patch Notes
Hachiman leads the update, but the wider changes also touch Conquest, custom games, support itemization, healing, shielding, and a handful of god-specific bugs.
New Classic God Hachiman
- Hachiman
- Passive: Master of Arms
- Hit enemies with your attacks to gain a stack of Attack Speed and Mana Regen for 6s..
- Passive: Master of Arms
- Ability 1:Eagle Eye
- Toggle on to replace your attacks with empowered arrows that travel further and deal bonus physical damage based on your attack damage. The attacks can Critically Strike and trigger item effects
- Ability 2: Heavenly Banner
- Call down a sacred banner that deals physical damage to enemies in the areas and grants you attack speed for a duration. The banner grants you and allies attack speed while nearby.
- Ability 3: Iaijutsu
- Dash forward dealing physical damage and passing through enemies. At the end of the dash, swing your blade in a circle dealing physical damage again. Enemy gods hit by both attacks are stunned, hitting a god with the sweep attack grants a stack of Parry.
- Ultimate Ability:Mounted Archery
- Leap onto your horse and charge forward. While mounted, you are CC immune and can aim separately from your horse. Fire to launch an arrow at every enemy god in a cone, dealing physical damage and slowing them.
- Aspect of the Steel Wind releasing September 11th.
- Eagle Eye only has 1 charge but hitting an enemy allows you to dash to them and deliver a sweep attack. After arriving your interact becomes a backward dash. Basic attacks have falloff damage.
New Wandering Market Travelers
Classic Traveler: Tsukuyomi Infernal Omen
Contents
- Instantly unlocked after purchasing the Premium Traveler Page
- Premium Page Contents – Unlock the following items with Wandering Market Coins
- Gilded Prism
- Phantom Jade Prism
- Bloodstained Prism
- Infernal Title
- Infernal Threads (Part of the Dark Tapestry Event)
Traveler: Searing Seductress Sol
Contents
- Instantly unlocked after purchasing the Premium Traveler Page
- Premium Page Contents – Unlock the following items with Wandering Market Coins
- Wrath Prism
- Pride Prism
- Lust Prism
- Floof Bat Badge
- Infernal Threads (Part of the Dark Tapestry Event)
Gameplay
- Conquest
- Runic Bomb
- Removed the -35% Attack Speed debuff applied to Non-Gods
- Totem
- Fixed Totem not awarding Gold
- Shifted Gold Reward from global 25 Team Gold to local 50 Gold
- Runic Bomb
Quality Of Life
- Added gold amount to event text (such as gold fury/fire giant kills)
- Additional Auto VGS
- Attacking Pyro -> “Attack the Fire Giant!”
- When attempting to cast when the player doesn’t have enough mana -> “Out Of Mana”
- When Recalling is almost finished -> “I’m returning to base”
- Leaving Fountain will auto trigger VXG if available
- Custom Games
- Conquest Picks & Bans 10 has been added as an available mode
Item Balance
- Lotus Sickle – New Item
- 40 Intelligence
- 250 Max Mana]
- 3 Mana Regen
- 15 Cooldown Rate
- Passive:
- Ability buff, heal or shield another allied god:
- Grants a lotus stack (max 3 stacks).When an ally hits an enemy with an attack, a stack is consumed to deal 30 (+20% Strength and +10% Intelligence) bonus Magical damage.
- Ability buff, heal or shield another allied god:
- Builds from Ring of Dispel + Mana Tome
- Cost: 2150g
- Soul Locket – New Item
- 50 Intelligence
- 200 Max Health
- 5 Mana Regen
- +10% Increased Healing and Shielding
- Passive:
- Ability buff, heal or shield another allied god:
- Gain a Soul stack (max 70)
- On Use:
- Gain Spirit Walk for 2.5s, consuming your Soul Stacks and granting you 1% damage reduction for each stack consumed and +20% movement speed.
- Can pass through players and player-made walls
- Gain Spirit Walk for 2.5s, consuming your Soul Stacks and granting you 1% damage reduction for each stack consumed and +20% movement speed.
- Ability buff, heal or shield another allied god:
- Cooldown 100s
- Builds from Soul Reliquary + Flaming Pearl
- Cost: 2450g
- Chandra’s Grace – Updated
- 150 Health
- 300 Mana
- 5 Mana Regen
- 20 Cooldown Rate
- +20% Increased Healing and Shielding
- Passive:
Every 15s: Lowest Health ally within 8.8m gain:- +20 Health Regen
- +20 Mana Regen
- 0.1s off Cooldowns, every 0.2s for 3s
- Daybreak Gavel- Updated passive
- Passive: Heal yourself with a healing ability and gain 1 stack (max 3)
- Active: Consume all stacks, gain 13+strength or +16 intelligence (based on the highest item stat) for 8s per stack (max 3)
- Cooldown 4s
- Eros Bow -Updated
- 35 Intelligence
- 150 Health
- 25% Attack Speed
- 2.5 Mana Regen
- Active:
- Mark an ally god as your Beloved
- Only one ally may be marked at a time
- Mark breaks if ally is more than 20m away
- On Attack Hit:
- Grant yourself 1 stack of Devotion
- Ability Buff, Heal or Shield your Beloved:
- Consume your Devotion
- Grant your Beloved Passion, Increasing their Strength by 3.5 and Intelligence by 5 per stack consumed for 10s
- Mark an ally god as your Beloved
- Heartwood Charm – Updated
- 40 Intelligence
- 250 Max Mana
- 5 Mana Regen
- 10 Cooldown Rate
- +20% Increased Healing and Shielding
- -20% Cooldowns for your Healing Abilities
- Passive: When you heal with abilities, store 20% of that healing
- Active: On Use: Heal all allies within 6.4m for the amount of healing stored.
- Up to 350 healing can be stored this way
- Cooldown 90s
- New Build Path – Oracle Staff + Adroit Ring
- Lifebinder – Updated
- 40 Intelligence
- 200 Max Health
- 4 Mana Regen
- +8% increased Healing and Shielding
- Active: On Use Fire a projectile that deals 60 (+30% Intelligence) Magic Damage.
- Marks enemy gods for 6s.
- First ally to damage a marked target:
- +60(+8 per level) Heal
- +60 (+8 per level) Shield
- Healing and shielding from this effect are increased by your healing and shielding strength at 150% effectiveness.
- Consumes the Mark
- Cooldown 20s
- Rod of Asclepius – Updated
- 45 Intelligence
- 150 Max Health
- 2.5 Health Regen
- 2.5 Mana Regen
- +10% Healing and Shielding
- Passive: Ability Healed an Ally: Your Healing is increased by 0.5% per 1% of your target’s missing Health
- Shell of Rebuke
- Mitigation reduced from 35% to 25%
- Base Damage mitigated reduced from 400 to 300
- Damage mitigated per level reduced from 50 to 40
- Sundering Arc/Echo
- Now Applies 40% healing reduction for 5s
- Vital Amplifier – Updated passive
- Passive: Heal yourself with an ability:
- +7.5% Attack Speed
- +5% Attack Damage (ranged)
- +10% Attack Damage (Melee)
- Buff lasts 6s, stacks up to 3 times.
Bug Fixes
- Ah Puch Aspect – Fixed an issue where Wraith Call could be used while crowd controlled
- Sylvannus – Fixed an issue where they were receiving more cooldown than intended from their passive
- Fixed an issue where Nemesis could reflect more damage than intended
Hachiman’s mounted playstyle and the support item changes give this update plenty to watch when the downtime ends. Tell us what you think in the comments, and follow us on X, Bluesky, YouTube, Instagram, Steam, and Telegram.
Smite 2
Developed by Titan Forge Games





