Patch NotesPC

Slay the Spire 2 Beta Patch v0.110.0 Reworks Silent, Regent, and More

The beta update adds keyboard-only controls, new character-form visual effects, card portraits, multiplayer fixes, and a broad set of balance changes.

Slay the Spire 2 beta version v0.110.0 brings a large batch of balance changes, card and relic reworks, interface improvements, and bug fixes. Mega Crit also added a keyboard-only control option, a map screenshot button, and visual effects for characters’ unique forms in the official Steam patch announcement.

The update changes several cards across every playable character. Silent receives some of the biggest adjustments, including new versions of Haze, Outbreak, and Scare, while Mirage returns to an earlier design without Exhaust. Regent’s Pillar Of Creation also returns to its former behavior, although its Block values are lower.

There is plenty to see outside combat, too. Players can now use the game entirely with a keyboard, share a screenshot of the complete map, and get clearer feedback when remapping controls. The patch also adds new portrait art, form VFX, localization updates, and fixes for multiplayer softlocks and lost Epoch unlocks.

Slay the Spire 2 character form visual effects

Patch Notes – v0.110.0

This beta patch adjusts card power, relic rewards, and character mechanics across the roster. It also improves keyboard and controller input, adds visual polish, and addresses progression, Bestiary, potion, and multiplayer problems.

CONTENT & BALANCE:

Ancients:

  • Buffed Neow’s Abundance card:
    • Now always creates Upgraded powers
    • Upgrade changed to lower Energy cost by 1
  • Reworked Tezcatara’s Toasty Mittens relic: “At the start of your turn, Exhaust the top card of your Draw Pile and gain 1 Strength.” -> “At the start of your turn, Exhaust 1 card from your Hand and gain 1 Strength.”
  • Buffed Tezcatara’s Seal of Gold relic: Gold loss decreased from 5 -> 3
  • Changed Nonupeipe’s Beautiful Bracelet relic:
    • Cards enchanted increased from 3 -> 4
    • Swift amount decreased from 3 -> 2
  • Buffed Nonupeipe’s Fur Coat relic: marked combats increased from 7 -> 8
  • Nerfed Nonupeipe’s Signet Ring relic: Gold decreased from 999 -> 888
  • Buffed Pael’s Relax card: Block increased from 15(17) → 16(18)
  • Buffed Tanx’s Whistle card: cost decreased from 3 -> 2
  • Buffed Tanx’s Maul card: Maul damage scaling increased from 1(2) -> 2(3)
  • Reverted Vakuu’s Fiddle relic: card draw decreased again from 3 -> 2

Ironclad:

  • Buffed Mangle card: damage increased from 15(20) -> 20(26)
  • Buffed Pact’s End card: damage increased from 17(23) -> 18(24)

Silent:

  • Reworked Haze card: Uncommon – Skill – Cost 3 – “Sly. Apply 4(6) Poison to ALL enemies.” -> Uncommon – Skill – Cost 2 – “Apply 4(6) Poison and 1(2) Weak to ALL enemies.”
  • Reworked Outbreak card into a Rare Skill: Uncommon – Power – Cost 1 – “Whenever you apply Poison, deal 4(5) damage to ALL enemies.” -> Rare – Skill – Cost 3 – “Apply 9(12) Poison to ALL enemies. Poison triggers immediately.”
  • Reworked and renamed Scare card -> Sidestep: Uncommon – Skill – Cost 0 – “Apply 1 Weak to ALL enemies. Exhaust. (Lose Exhaust.)” -> Uncommon – Skill – Cost 0 – “Next turn, gain 1(2) Energy.”
  • Changed Mirage card:
    • Reverted back to its previous version (i.e. gains Block based on enemy Poison again)
    • No longer Exhausts
  • Nerfed Well Laid Plans card: cost increased from 1(0) -> 2(1)
  • Changed Echoing Slash card: rarity decreased from Rare -> Uncommon

Regent:

  • Reworked Regalite relic: “Whenever you create a card, gain 2 Block.” -> “The first time you create a card each turn, gain 6 Block.”
  • Buffed Terraforming card: Vigor increased from 6(8) → 7(10)
  • Changed Pillar Of Creation card:
    • Reverted back to its previous version (i.e. effect is no longer triggered just once per turn)
    • Block decreased from 3(4) -> 2(3)
  • Buffed Crush Under card: damage increased from 7(8) -> 8(9)

Necrobinder:

  • Changed Eidolon: can no longer be generated mid-combat
  • Buffed Sacrifice card: Block gain increased from double -> triple Osty’s Max HP
  • Buffed The Scythe card: damage scaling increased from 4(5) -> 5(7)

Defect:

  • Buffed Biased Cognition card: Focus increased from 4(5) → 5(6)
  • Buffed Refract card: damage increased from 9(12) -> 10(13)
  • Nerfed Rocket Punch card: “Whenever you create a Status, reduce this card’s cost to 0 Energy until played.” -> “Whenever you create a Status, reduce this card’s cost by 1 Energy until played.”
  • Buffed Synchronize card:
    • Upgrade changed to increase temp focus from 2 -> 3
    • No longer Exhausts

USER INTERFACE & EXPERIENCE:

General:

  • Added support for keyboard-only mode
  • Added a “Share” button on the map screen which takes a screenshot of the entire map
  • Added a “Listening For Input” popup when a player is remapping inputs or bindings
  • Updated padding, font sizes, and color for input remap screen
  • Updated input glyph positioning on various buttons
  • Updated change profile button to render a larger input glyph
  • Updated keyboard-mode glyph asset from placeholder -> style match
  • Adjusted hotkey icon size and position in top bar
  • Updated generic selection reticle asset to improve contrast and resolution. It’s now rendered very slightly smaller as well.
  • If a binding is missing, a gray hyphen is now rendered rather than nothing in input settings
  • Users are now informed if Steam Input is activated or not in a more explicit way
  • Scrollbar in settings screen is now placed better in non-standard aspect ratios
  • When using a controller, the game now always tries to initially hover a map node connected to your current one when you have Winged Boots relics
  • Disabled left/right paging for Stats screen as Achievements screen does not exist yet

Multiplayer:

  • Made the UI for joining a friend’s run nicer looking
  • Tutor card now un-ends the target’s turn if they have ended their turn
  • Removed “Waiting for Players” screen when dying to Architect

ART:

  • Added form VFX
  • Added portrait art for the following cards:
    • Constellation
    • Blade Symphony
    • Concoct
    • Tutor
    • Imitation Learning
    • Soulbound
    • Fade
  • Added beta portrait art for Sidestep card
  • Added fire to Test Subject burn animation

WRITING:

General:

  • When the word “potions” shows up in option descriptions or relic descriptions it is now gold and capitalized
  • Fixed Slow debuff power description not displaying its active multiplier in the hovertip
  • Fixed typos in Abundance and Blade Symphony cards
  • Updated Diamond Diadem relic’s wording to be clearer about how long its effect lasts
  • Renamed Full Keyboard -> Keyboard-Only

Localization:

  • Updated translations for various languages
  • Fixed translation errors in the following languages:
    • French
    • Italian
    • Russian
    • Thai
    • Turkish
    • Traditional Chinese

BUG FIXES:

General:

  • Uncommon cards show up slightly more often (as intended)
  • Players can no longer discern the shuffle order of cards in certain scenarios
  • The run history is now centered on ultrawide screens
  • Fixed an issue where an Epoch unlock earned at the end of a run could be lost, permanently blocking Timeline progress (affected saves are repaired on load)
  • Fixed an issue where leaving the game over screen mid-animation could award an Epoch unlock without spending the score that paid for it
  • Fixed being able to controller navigate to card grid while inspecting a card in the Compendium
  • Fixed opening the settings screen when a player would hit “escape” to close the potions popup

Enemies:

  • Tough Egg can now have 1 more max HP
  • Decimillipede now correctly displays stats in the Bestiary
  • Fixed error that occurred when Tough Egg would hatch in the Bestiary

Events:

  • Fixed typo in Lantern Key event

Potions & Relics:

  • Bellows relic now properly upgrades the extra card when Pendulum relic triggers on turn 1
  • Fixed Dowsing missing card preview for Abundance

Ironclad:

  • Fixed Juggling card so that when your third attack also auto-plays an attack (for example, Uproar card), Juggling now properly copies the original attack instead of the auto-played attack

Multiplayer:

  • Fixed chosen card getting stuck if another player gives you the Touch of Insanity potion
  • Feral card now puts The Ball card into your hand instead of another player’s
  • Imitation Learning card no longer softlocks with Replay, now ignores duplicate plays
  • Tutor card no longer softlocks with Replay
  • Players can Abandon Run outside of combat again

MODDING:

  • The “Report Bug” button is no longer shown in error dialogs when any player in a session has mods

What do you think of the v0.110.0 changes, especially Silent’s new card designs and the keyboard-only mode? Share your thoughts in the comments, and follow us on X, Bluesky, YouTube, Instagram.

Slay the Spire II

Slay the Spire II

The iconic roguelike deckbuilder returns!

Craft a unique deck, encounter bizarre creatures, and discover relics of immense power in Slay the Spire 2 - featuring new characters, cards, events, alternate acts, and more!

  • Genre: Strategy, Indie, Card & Board Game
  • Platforms: Linux, PC (Microsoft Windows), Mac
  • Perspective: Side view
  • Modes: Single player, Multiplayer, Co-operative
  • Release: 2026-03-05
  • Publisher: Mega Crit Games
  • IGDB Rating: 85.4/100

Mihaela Kicevski

I am Angel's and Margarita's daughter, and I am happy to be starting this work together with my parents! I can't wait to see where this takes us!

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