SCUM fans are getting another look behind the curtain with Development Update #133, where the team shares what they’ve been tackling lately. The big takeaway? A hefty dose of bug fixing, some tweaks to gameplay mechanics, and hints at new content coming down the line. If you’ve ever wished you could snack while resting or wanted a smoother throwing experience, your wish might be on its way.
The programmers have been knee-deep in squashing bugs, trying to iron out as many issues as possible to improve the overall gameplay. It’s a slow grind, but they’re committed to delivering a cleaner experience. One notable addition is the ability to eat and drink while resting, a small change that could make a surprisingly big difference for immersion, especially on role-play servers. It might sound minor, but I’ve seen how little things like this can pull you deeper into the game world.
Level designers are polishing up the map to keep it looking sharp. At the same time, the animation team is busy fixing bugs and lending a hand to marketing, presumably to spice up the visuals for upcoming promos. The sound crew also has their hands full improving footsteps and gas mask breathing sounds—details that might go unnoticed but add a ton to atmosphere. Meanwhile, the soft surface team is working on the Wildhunters, which sounds interesting. Can’t wait to see more on those mysterious creatures.
On the backend, there’s groundwork being laid for new features, including reworking armor classes and prepping loot tables for radioactive zone NPCs. It’s clear the team is juggling many tasks, balancing fixes with fresh content preparation.
Community Q&A Highlights
- The devs acknowledge that some bugs will take longer to fix but promise consistent updates.
- There’s talk about adding an oven, but if it arrives, it won’t be before next year.
- Wipes remain unavoidable for this type of game, despite being a pain; they help prevent glitchy edge cases.
- Some issues were patched in the last hotfix; players experiencing problems should report them.
What do you think about the eating-while-resting feature or the throwing system overhaul? Are you relieved the devs are tackling bugs seriously? Drop your thoughts below, I’m curious to hear your take.