Rainbow Six Siege Y11S3.3 Will Extend Jackal’s Eyenox Range and Boost Commando 9 Damage
The upcoming patch will also apply player privacy settings to the match intro, ready screen, and scoreboard.

Jackal’s Eyenox Model III will reach farther in Rainbow Six Siege’s upcoming Y11S3.3 patch, increasing its range from 12 to 15 meters. The Commando 9 is also getting a damage increase from 36 to 38 hp for Mozzie, Noor, and Sentry. Before the full notes, Ubisoft said changes to its patch format would make Y11S3.3 the last update in its current format, with fewer, more impactful changes in next season’s .1 and .3 patches.
Ubisoft’s Y11S3.3 patch notes include smaller adjustments for five other operators. Ace’s second S.E.L.M.A. charge will take slightly longer to deploy, while Aruni’s Surya Gate overload duration will fall from 30 to 28 seconds. Brava’s Kludge Drone will have a shorter cooldown after a missed shot, Denari’s T.R.I.P. Connector will deal more damage, and Flores’ RCE-Ratero Charge will take an extra second to self-destruct.
Nitro Cell damage will rise from 180 to 185 hp. Outside balance, player privacy settings will apply to the match intro, ready screen, and scoreboard. The bug fixes also target throwable gadgets that remain deactivated after an electronics disruption ends, an operator-unlock loading screen, and several menu and display issues.
The earlier Y11S3.1 patch notes also focused on targeted adjustments, including more Skeleton Key ammunition for Buck and damage increases for the M1014 and SPAS-15.
Rainbow Six Siege Y11S3.3 Patch Notes
REFINEMENT CHANGES
“These are small adjustments that don’t aim to alter an Operator’s overall power level or flexibility. Instead, they focus on polishing gameplay details, improving consistency, and enhancing quality-of-life without shifting the meta. Our goal is to maintain a steady stream of these refinements alongside major updates, helping the game evolve and constantly improve.“
ACE
S.E.L.M.A. AQUA BREACHER
- Second charge deployment time: Increased to 1.1 seconds (from 1.0).
ARUNI
SURYA GATE
- Overload duration: Reduced to 28 seconds (from 30).
BRAVA
KLUDGE DRONE
- Shooting cooldown (when missing): Reduced to 0.9 seconds (from 1).
DENARI
T.R.I.P. CONNECTOR
- Damage: Increased to 22 hp (from 20).
FLORES
RCE-RATERO CHARGE
- Self-destruction time: Increased to 11 seconds (from 10).
JACKAL
EYENOX MODEL III
- Range: Increased to 15 meters (from 12).
NITRO CELL
- Damage: Increased to 185 hp (from 180).
COMMANDO 9
BASE STATS
- Damage: Increased to 38 hp (from 36).
OPERATORS AFFECTED
- Mozzie
- Noor
- Sentry
ANTI-TOXICITY IMPROVEMENTS
Player privacy settings are now applied to the match intro, ready screen, and scoreboard to preserve anonymity.
BUG FIXES
GAMEPLAY
FIXED – Some throwable gadgets remain deactivated after the disrupt electronics effect wears off.
USER EXPERIENCE
FIXED – Login Rewards timer overlaps the button in the news carousel.
FIXED – An infinite loading screen sometimes occurs during the cinematic when unlocking an Operator.
FIXED – Target display shows white marks instead of red in the shooting range.
FIXED – The RT and LT buttons on the XBOX controller do not work in the My Rank menu of the Career tab.
FIXED – Daily Challenge does not appear on the Challenge side panel for lower-level players, but still shows as completed in the After Action Report.
FIXED – When changing the default monitor, the setting is not applied when display mode is set to fullscreen.
FIXED – Text Chat is still active after selecting Find Next Match.
Which Y11S3.3 change do you think will have the biggest effect on your matches? Follow us for more on Siege’s operator changes through X, Bluesky, YouTube, Instagram, Steam, Telegram.





