Palworld v1.0.3 Makes Jetragon Easier to Unlock and Fixes Dozens of Bugs
The update also lowers the unlock requirements for the Aquatic Construction Kit and improves World Tree Holy Water rewards.

Palworld v1.0.3 is now available with a mix of balance changes, resource adjustments, visual improvements, and fixes for multiplayer, progression, building, combat, and more. The update lowers several requirements tied to Jetragon, while also making the Aquatic Construction Kit available much earlier.
Jetragon-related technologies now unlock at Level 70 instead of Level 79, and the Pal Gear needed to ride Jetragon requires fewer materials. The Aquatic Construction Kit moves from Level 66 to Level 23, with its Ancient Technology Point cost reduced from four to one. World Tree Holy Water also lasts longer, weighs less, and appears in more expedition and fishing rewards.
The update follows the World Tree loading fix with a much broader set of changes. Base construction receives cheaper extractor and generator costs, crude oil production speeds increase, and Fiber gathered from trees is doubled. The official Steam patch notice also confirms a new server setting for enemy camp spawns near player bases.
Palworld v1.0.3 Patch Notes
The changelog covers progression blockers, co-op bugs, Pal behavior, raid encounters, building placement, item rewards, display settings, sound, controls, and map travel.
Game Balance and System Adjustments
Items and Equipment
- Changed the unlock level of some Jetragon-related technologies from 79 to 70, and reduced the materials required for the Pal Gear used to ride Jetragon.
- Changed the technology unlock level of the Aquatic Construction Kit from Level 66 to Level 23, changed its Ancient Technology Point requirement from 4 to 1, and adjusted the required materials and work amount.
- Extended the duration of World Tree Holy Water.
- Reduced the weight of World Tree Holy Water from 1 to 0.1.
- Added World Tree Holy Water to the rewards for World Tree expeditions, World Tree fishing, and the Large Fishing Pond.
- Increased the amount of World Tree Holy Water obtained from Pals in The World Tree area.
- Increased the amount of World Tree Holy Water obtained from Teafant Spring.
- Adjusted the work amount required to craft the Ancient Armor series.
- Doubled the amount of Fiber obtained from trees.
Bases and Missions
- Reduced the building costs of the Crude Oil Extractor, High-Pressure Crude Oil Extractor, and Large Power Generator.
- Increased the crude oil production speed of the Crude Oil Extractor and High-Pressure Crude Oil Extractor.
- The base mission that requires building a Crude Oil Extractor can now also be progressed by building a High-Pressure Crude Oil Extractor.
Server Settings
- Added a server setting (bAllowEnemyCampSpawnNearBaseCamp) that disables the suppression of enemy camp spawns near player base camps.
Visual and Sound Improvements
Graphics and Display
- Adjusted the boundary display in some areas to make it easier to see from a distance.
- Improved the display quality of some objects in dungeons.
Sound
- Added a sound effect when using World Tree Holy Water.
Major Bug Fixes
Crashes and Progression Blockers
- Fixed an issue where the mission could become impossible to progress if the barrier was removed before accepting the main mission in Sunreach.
Multiplayer and Co-op
- Fixed an issue in co-op where lighting on the client side could display incorrectly after cutscenes or the ending played.
- Fixed an issue in co-op where some scenes could stutter during the cutscene that plays when entering The World Tree.
- Fixed an issue on dedicated servers where Fast Travel could activate unintentionally during Tower Boss battles.
- Fixed an issue on dedicated servers where Pals could appear to vibrate rapidly on the client screen.
Pals and NPCs
- Fixed an issue where the summoned Pal could stop fighting.
- Fixed an issue where the summoned Pal could stop helping with base work.
- Fixed an issue in multiplayer where, when the Partner Skill of Orserk or certain other Pals activated, the effect display could fail to update correctly, making it appear as though the skill had not activated.
- Fixed an issue where Alpha Surfent would not produce Leather when assigned to a Ranch.
Battles and Bosses
- Fixed an issue where some raid boss battles could fail to progress as intended.
- Fixed an issue where the wave effect and actual damage range did not match for some of Panthalus’s attacks.
Bases and Building
- Fixed an issue where the placement detection for stairs and slanted roofs could fail to match their actual shape.
- Fixed an issue where stairs could not be placed correctly on the sides of foundations or roofs.
Items and Rewards
- Fixed an issue where the reward settings for the normal Moon Lord battle and the Ultra Raid Boss battle had not been updated to the intended settings.
- Fixed an issue where items could duplicate when performing certain actions.
- Fixed an issue where, when Katress’s Partner Skill activated, switching spheres while riding could allow the player to obtain a different type of sphere.
- Fixed an issue where the World Tree Holy Water effect did not display correctly on the Pal being ridden when using World Tree Holy Water while riding.
- Fixed an issue where, after the World Tree Holy Water effect ended, riding a Pal would cause the World Tree Holy Water aura to reappear and not disappear when approaching trees in The World Tree area.
- Fixed an issue where an unintended reward was set for the desert expedition.
- Fixed an issue where the Dark Skill Fruit: Psycho Gravity did not appear on the item search screen.
- Fixed a bug where the firing interval was not set for sphere launchers
UI, Display, and Text
- Fixed an issue where resolution settings would not apply correctly in fullscreen mode.
- Fixed an issue where, after switching window mode with F11 / Alt+Enter, the game could unintentionally return to fullscreen mode after loading.
- Fixed an issue where, if certain effects were on screen while aiming, the entire screen could become blurred.
Sound
- Fixed an issue where the water sound effect could fail to play at Teafant Spring.
- Fixed an issue on dedicated servers where the BGM for Attack Choppers triggered by other players could play even from far away.
- Adjusted the BGM playback range for Attack Choppers so that it plays correctly for players who are Wanted.
- Fixed an issue where unintended footstep sounds could play when walking on furniture or facilities.
Controls
- Fixed an issue where, after changing the key assignment for “”Attack that enemy!”” in Controls, selecting “”Restore to Default”” would not restore the default setting.
- Fixed an issue where settings could be applied unintentionally when interacting with the change confirmation dialog and duplicate key warning in Controls.
Map and Exploration
- Fixed an issue where a beach-like display could remain on the water surface after Fast Traveling to an offshore base.
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Palworld
Developed by PocketPair




