
Once Human‘s console server rollout was organized around a first batch scheduled for August 25, 2026, followed by recurring sign-up openings for later scenarios from August 26. All times in the announcement use the server time for the named region, so players should read each schedule alongside its stated time zone. The Steam server-opening announcement covers the available scenarios, server names, RaidZone options, and the rules for joining future servers.
After completing the tutorial, new players choose a scenario and then select a server. Existing PC and mobile servers remain accessible, although their progress may be further along than a fresh server. The team recommends that new players prioritize the latest servers shown in the recommended list. More servers may also be added when capacity requires it.
Once Human’s scenarios and server types
Each scenario takes place in its own version of Nalcott, with different rules and gameplay systems. Players can choose between regular cross-platform servers and console-exclusive servers. Cross-platform servers can be accessed from any device and do not carry a special name tag, while console-exclusive servers include the “Console” tag and are restricted to console devices.
Console players can find those servers through Scenario Selection > More Servers > Console-Exclusive Server.

| Scenario | Format and focus |
|---|---|
| Manibus (Novice) | PvE survival designed to introduce new players to Nalcott and Once Human’s core systems. |
| Manibus | PvE progression centered on rallying allies, building strength, and pushing back Manibus. |
| The Way of Winter | PvE survival against extreme ice and fire temperatures, with Thermal Towers and the Chaosweaver as key parts of the scenario. |
| Endless Dream | PvE cooperation through Dynamic Dream Zone environments and server-wide battles against Dream Zone enemies. |
| Deviation: Survive, Capture, Preserve | PvE collection and combat involving Deviations, teams, and the Deviation League. |
| Evolution’s Call | PvP warband battles over frontier resources. |
| Prismverse’s Clash | Two-faction PvP built around capturing Prism Deviations, collecting Prism Energy, and defeating the opposing faction. |
First-batch console server schedule
North America’s first wave was scheduled to include five scenario groups at 11:00 PT on August 25, 2026. Two of those groups were console-exclusive.
| Scenario or server type | Count | Server name or number | Opening time |
|---|---|---|---|
| Manibus (Novice) | 2 | Manibus(Novice)-00538 Manibus(Novice)-00539 |
August 25, 2026, 11:00 (PT) |
| Manibus | 1 | Manibus-X0279 | August 25, 2026, 11:00 (PT) |
| Endless Dream | 1 | E_Dream-X0099 | August 25, 2026, 11:00 (PT) |
| [Console Exclusive] Manibus (Novice) | 1 | 【Console】Manibus(Novice)-0001 | August 25, 2026, 11:00 (PT) |
| [Console Exclusive] Prismverse’s Clash (Visional) | 1 | 【Console】P_Clash-X0001 | August 25, 2026, 11:00 (PT) |
Europe’s matching first batch was scheduled for 18:00 (UTC +0) on August 25, 2026.
| Scenario or server type | Count | Server name or number | Opening time |
|---|---|---|---|
| Manibus (Novice) | 2 | Manibus(Novice)-00568 Manibus(Novice)-00569 |
August 25, 2026, 18:00 (UTC +0) |
| Manibus | 1 | Manibus-X0282 | August 25, 2026, 18:00 (UTC +0) |
| Endless Dream | 1 | E_Dream-X0101 | August 25, 2026, 18:00 (UTC +0) |
| [Console Exclusive] Manibus (Novice) | 1 | 【Console】Manibus(Novice)-0001 | August 25, 2026, 18:00 (UTC +0) |
| [Console Exclusive] Prismverse’s Clash (Visional) | 1 | 【Console】P_Clash-X0001 | August 25, 2026, 18:00 (UTC +0) |
South America, Japan, South Korea, Southeast Asia, and HK & MO & TW received smaller first-batch plans focused mainly on Manibus (Novice).
| Region | Server type | Count | Server name or number | Opening time |
|---|---|---|---|---|
| South America | Manibus (Novice) | 1 | Manibus(Novice)-00278 | August 25, 2026, 21:00 (UTC-3) |
| South America | [Console Exclusive] Manibus (Novice) | 1 | 【Console】Manibus(Novice)-0001 | August 25, 2026, 21:00 (UTC-3) |
| Japan | Manibus (Novice) | 1 | Manibus(Novice)-00150 | August 26, 2026, 03:00 (UTC +9) |
| Japan | [Console Exclusive] Manibus (Novice) | 1 | 【Console】Manibus(Novice)-0001 | August 26, 2026, 03:00 (UTC +9) |
| South Korea | Manibus (Novice) | 1 | Manibus(Novice)-00152 | August 26, 2026, 03:00 (UTC +9) |
| South Korea | [Console Exclusive] Manibus (Novice) | 1 | 【Console】Manibus(Novice)-0001 | August 26, 2026, 03:00 (UTC +9) |
| Southeast Asia | Manibus (Novice) | 1 | Manibus(Novice)-00357 | August 26, 2026, 02:00 (UTC +8) |
| Southeast Asia | [Console Exclusive] Manibus (Novice) | 1 | 【Console】Manibus(Novice)-0001 | August 26, 2026, 02:00 (UTC +8) |
| HK & MO & TW | Manibus (Novice) | 1 | Manibus(Novice)-00137 | August 26, 2026, 02:00 (UTC +8) |
| HK & MO & TW | [Console Exclusive] Manibus (Novice) | 1 | 【Console】Manibus(Novice)-0001 | August 26, 2026, 02:00 (UTC +8) |
RaidZone includes separate console-exclusive modes
RaidZone uses different character combat abilities, resource distribution, and acquisition methods from regular Once Human. Its design centers on open PvP, and the console launch plan adds dedicated servers so players can choose a console-only environment for the mode.
North America and Europe were each scheduled to receive one console-exclusive server for casual, standard, and hardcore play.
| Region | Mode | Count | Server name or number | Opening time |
|---|---|---|---|---|
| North America | [Console Exclusive] Casual | 1 | 【Console】Softcore-A0001 | August 25, 2026, 11:00 (PT) |
| North America | [Console Exclusive] Standard | 1 | 【Console】Vanilla-A0001 | August 25, 2026, 11:00 (PT) |
| North America | [Console Exclusive] Hardcore | 1 | 【Console】Hardcore-A0001 | August 25, 2026, 11:00 (PT) |
| Europe | [Console Exclusive] Casual | 1 | 【Console】Softcore-A0001 | August 25, 2026, 18:00 (UTC +0) |
| Europe | [Console Exclusive] Standard | 1 | 【Console】Vanilla-A0001 | August 25, 2026, 18:00 (UTC +0) |
| Europe | [Console Exclusive] Hardcore | 1 | 【Console】Hardcore-A0001 | August 25, 2026, 18:00 (UTC +0) |
| South America | [Console Exclusive] Casual | 1 | 【Console】Softcore-A0001 | August 25, 2026, 21:00 (UTC-3) |
| Japan | [Console Exclusive] Casual | 1 | 【Console】Softcore-A0001 | August 26, 2026, 03:00 (UTC +9) |
| South Korea | [Console Exclusive] Casual | 1 | 【Console】Softcore-A0001 | August 26, 2026, 03:00 (UTC +9) |
| Southeast Asia | [Console Exclusive] Casual | 1 | 【Console】Softcore-A0001 | August 26, 2026, 02:00 (UTC+8) |
| HK & MO & TW | [Console Exclusive] Casual | 1 | 【Console】Softcore-A0001 | August 26, 2026, 02:00 (UTC+8) |
RaidZone also has cross-platform servers in each corresponding mode. The team may add more servers as capacity demands change, and console-exclusive options can be found in the server list for the selected mode.
New sign-up openings begin August 26
Once players complete their first scenario, they can sign up for a future server in another scenario. Signing up before the deadline guarantees entry to the selected server. The updated system began on August 26, 2026, as the team prepared for a larger player population across all supported devices.
For North America, Europe, and Southeast Asia, the following scenarios use weekly openings at 08:00 in the relevant server time unless stated otherwise.
| Scenario | Opening schedule | Visional worlds | Normal worlds |
|---|---|---|---|
| Manibus | 08:00 every Saturday | 8 | 2 |
| Endless Dream | 08:00 every Saturday | 5 | 1 |
| The Way of Winter | 08:00 every Saturday | 5 | 1 |
| Deviation: Survive, Capture, Preserve | 08:00 every Saturday | 4 | 2 |
| Prismverse’s Clash (Visional) | 08:00 every Saturday | 1 | N/A |
| Evolution’s Call | 08:00 on the 1st and 15th day of each month | 2 | 2 |
South America, Japan, South Korea, and HK & MO & TW use a different cadence for most scenarios.
| Scenario | Opening schedule | Visional worlds | Normal worlds |
|---|---|---|---|
| Manibus | 08:00 on the 1st and 15th day of each month | 4 | 2 |
| Endless Dream | 08:00 on the 1st and 15th day of each month | 2 | 1 |
| The Way of Winter | 08:00 on the 1st and 15th day of each month | 2 | 1 |
| Deviation: Survive, Capture, Preserve | 08:00 on the 1st and 15th day of each month | 4 | 2 |
| Prismverse’s Clash (Visional) | 08:00 every Saturday | 1 | N/A |
- The sign-up channel closes 24 hours before a server opens.
- After the channel closes, players must wait for the server to open or sign up for the next available opening.
- The final server count depends on the number of sign-ups, with at least one server opening each time.
- More servers may be added when capacity requires it. Those servers will not have a sign-up channel, and announcements will provide the relevant information.
RaidFest servers will not reopen after closure
The limited-time RaidFest servers are being closed as the event ends. The announcement said these servers will not be reopened after their closing times.
| Region | Server | Closing time |
|---|---|---|
| North America | Crimson_LR-A0001 | August 26, 2026, 07:00 (PT) |
| Europe | Crimson_LR-A0001 | August 26, 2026, 07:00 (UTC +0) |
| South America | Crimson_LR-A0001 | August 26, 2026, 07:00 (UTC -3) |
| Japan | Crimson_LR-A0001 | August 24, 2026, 07:00 (UTC +9) |
| South Korea | Crimson_LR-A0001 | August 24, 2026, 07:00 (UTC +9) |
| Southeast Asia | Crimson_LR-A0001 | August 24, 2026, 07:00 (UTC +8) |
| HK & MO & TW | Crimson_LR-A0001 | August 24, 2026, 07:00 (UTC +8) |
The team said the server system may be adjusted again based on server performance and player feedback, with live-version details taking precedence over the published plan.
Which scenario would you choose for a fresh run, and do console-exclusive servers fit how you want to play? Share your thoughts in the comments, and follow us on X, Bluesky, YouTube, Instagram, Steam, and Telegram.
Once Human
Developed by Starry Studio






