Patch NotesPC
Meccha Chameleon’s latest patch leans into movement and spectating tweaks
The update also fixes a nameplate reset, a Korean server creation screen translation error, and a lag spike tied to heavy painting.

Meccha Chameleon got fix2.3.2, and the patch keeps its attention on movement, spectating, and a handful of bug fixes that should make the game feel cleaner in day-to-day play. LEMORION also says a new mode, Reverse-Calculation Chicken Race, will be added later on July 2.
This patch follows the earlier fix2.3.1 update, which also centered on movement and spectating changes.
Patch Notes
- Added “In-place Rotation.” Can be used in conjunction with “Rotation Lock.”
- Changed so that it automatically switches when the spectated target disappears.
- Fixed an issue where the nameplate display status would reset.
- Fixed a translation error on the Korean server creation screen.
- Reduced lag caused when a large number of players paint at the same time.
- Fixed an issue where the climbing ring remained visible when transitioning to spectating while it was displayed.
Notice: A new mode, “Reverse-Calculation Chicken Race,” will be added later on July 2.
If you’ve been playing Meccha Chameleon, tell us what you think about fix2.3.2 in the comments. You can also follow us on X, Bluesky, YouTube, and Instagram.
Source: Steam
Meccha Chameleon
Developed by LEMORION





