Marvel Tōkon runs smoother on PC, but the PSN login still drags down Steam reviews
The latest update cut CPU use by removing repeated audio checks during startup and matches, though some players still report sub-60 fps dips and rollback trouble.
Marvel Tōkon is in a much better place on PC after ArcSystem Works’ first major performance update arrived earlier this week. The 4v4 tag fighter had been hit by frame drops severe enough to produce as many as eight rollback frames during online matches, but the patch addressed the main source of that trouble.
ArcSystem Works traced part of the problem to repeated checks for audio input. The game was also using too much CPU during startup and running periodic audio processing during matches, adding load at exactly the wrong moments for a fighter where stable frame timing matters.
Marvel Tōkon Patch Notes
According to the Steam patch notes, the update targets audio polling and CPU usage without changing the game’s PSN requirement. The performance-related entries cover three issues:
- “These unnecessary checks could cause sudden frame drops and performance drops. This has now been addressed.”
- “the CPU ran high throughout the startup process,”
- “additional load on the system was being created due to periodic audio processing during matches.”
Those changes appear to have helped. Steam’s user rating moved back to Mixed after the update, following a slide from Mixed at launch to Mostly Negative over the weekend. That improvement does not mean every PC player is seeing a locked 60 fps, though.
Some recent reviews still describe frame-rate dips that trigger rollback frames and make online play difficult. Reports also mention slowdowns during Episode cutscenes, which is a particularly odd place for a performance issue to show up. The patch has improved the port, but it has not cleared every rough edge.
The other major complaint remains untouched: players still need a forced PSN login. Since the update did not remove that requirement, reviews criticizing Sony’s account policy continue to weigh against the game’s reception even after the technical fixes. Better performance can make matches more playable, but it cannot solve a login requirement players object to before they reach the character select screen.
Have the performance fixes changed your view of Marvel Tōkon, or is the PSN login still a deal-breaker? Share your thoughts in the comments, and follow us on X, Bluesky, YouTube, Instagram, Steam, Telegram.






