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Marvel Rivals Gives Strategists More Ultimate Energy in Emergency Season 9 Tune-Up

Cyclops, Phoenix, and Black Widow receive damage buffs, while Psylocke, Mantis, and Ultron are hit with reductions.

Marvel Rivals is getting another round of Season 9 balance changes after the removal of Team-Up Anchors affected several heroes. NetEase outlined the emergency hotfix in its official Steam balance post, though the notice does not provide a specific rollout time.

The biggest system adjustment gives Strategists more Ultimate Ability energy from healing. Cyclops, Phoenix, and Black Widow also receive offensive buffs, while Psylocke, Mantis, and Ultron are toned down. Several other Strategists receive stronger healing or lower Ultimate costs.

Marvel Rivals Version 20260711 Balance Post

Adjustments

The official notes are reproduced below in their original order.

Global Changes

  • Increase healing-to-energy conversion efficiency for all Strategists from 60% to 70%.

Duelist

Black Panther

  • Fixed an issue where Black Panther would incorrectly accumulate a damage boost when his recoverable shield was restoring, causing abnormal damage.

Black Widow

  • Increase Red Room Rifle damage per hit from 40 to 45. Adjust max damage falloff from 80% at 40m to 75% at 40m.
  • Increase Electro-plasma Blast from 40 (no charge) – 60 (full charge) to 50 – 70.

Cyclops

  • Increase Optic Blast damage per tick from 21 to 22.
  • Increase Ricochet Force direct hit damage from 70 to 75.
  • When selecting the Team-Up with Gambit, reduce cooldown from 18s to 15s.

Iron Man

  • When selecting the Team-Up with Thor, reduce the Unibeam outer ring damage from 84/s to 70/s (standard) and from 108/s to 85/s (Armor Overdrive).

Phoenix

  • Increase Cosmic Flames damage per hit from 55 to 60.
  • When selecting the Team-Up with Rogue, increase both direct hit damage and subsequent ricochet damage from 40 to 45, and reduce ability cooldown from 12s to 10s.

Psylocke

  • Reduce Psionic Crossbow base damage per shot from 13 to 12. Adjust damage falloff from starting at 15m to starting at 8m.
  • When selecting the Team-Up with Emma Frost, reduce the bonus health provided to self from a single hit of Wing Shurikens from 15 to 12. Reduce illusion duration from 5s to 3s. Reduce illusion damage from 30% of Pyslocke’s to 15%.
  • When selecting the Team-Up with Cloak & Dagger, reduce Psionic Crossbow base damage per shot from 14 to 13.

Strategist

Gambit

  • After activating Healing Hearts, increase self-healing from 20/s to 30/s.
  • Increase Bridge Boost healing per bounce from 50 to 65.
  • When selecting the Team-Up with Magneto, increase the area healing from 50/s to 55/s.

Invisible Woman

  • Increase healing when retrieving Orb Projection from 40 to 45
  • Increase self-healing provided by Guardian Shield from 15/s to 20/s.
  • When selecting the Team-Up with Mister Fantastic, increase the healing over time from 15/s to 25/s.
  • Increase Invisible Boundary (Ultimate Ability) healing from 180/s to 200/s. Reduce energy cost from 4500 to 4300.

Jubilee

  • Reduce the energy cost of Firework Finale (Ultimate Ability) from 4500 to 4300.
  • Reduce charge required for Blooming Ball from 300 to 250. Increase base healing from 30/s to 35/s (healing at max size, 50/s, remains unchanged.)
  • When selecting the Team-Up with Blade, increase the Lifesteal ratio from 25% to 30%.

Luna Snow

  • Reduce the energy cost of Fate of Both Worlds (Ultimate Ability) from 5000 to 4800.

Mantis

  • Reduce healing provided by Healing Flower from (15 + 3% of Max Health)/s to (12 + 3% of Max Health)/s.
  • When selecting the Team-Up with Star-Lord, reduce the enhanced healing from (17.5 + 3.5% of Max Health)/s to (15 + 3.5% of Max Health)/s.

Rocket Raccoon

  • When selecting the Team-Up with Groot, increase the area healing provided by a single spore from 15 to 20.
  • When selecting the Team-Up with Squirrel Girl, increase the healing provided by a single acorn from 20 to 30.

Ultron

  • When selecting the Team-Up with Peni Parker, reduce the healing provided by drones attached to other allies from 35/s to 15/s; increase ability cooldown from 15s to 20s.

These changes give Strategists a little more room to build their Ultimates through healing, while several Team-Up combinations receive their own targeted adjustments. Tell us what you think in the comments, and follow us on X, Bluesky, YouTube, and Instagram.

Marvel Rivals

Marvel Rivals

Marvel Rivals is a super hero team-based PvP shooter developed by NetEase Games! Assemble an all-star Marvel squad, devise countless strategies by combining powers to form unique Team-Up skills and fight in destructible, ever-changing battlefields across the continually evolving Marvel universe!

  • Genre: Shooter
  • Platforms: Xbox Series X|S, PlayStation 4, PC (Microsoft Windows), PlayStation 5
  • Modes: Multiplayer, Co-operative
  • Release: 2024-12-06
  • Publisher: NetEase Games, Marvel Games
  • Age Rating: ESRB TPEGI 12USK 12ACB MGRAC ALLCLASS_IND 12 USK 12 / ACB M / PEGI 12 / ESRB T / GRAC ALL / CLASS_IND 12
  • IGDB Rating: 75.9/100

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