Liquid Swords Bankruptcy Leaves Samson’s Future Unclear
Christofer Sundberg confirmed on Oct. 19 that Liquid Swords is closing, while bids remain open through Oct. 21 and the team discusses continued support for Samson.

Liquid Swords is closing, but the sale process for the studio and its assets, including Samson, remains open through Oct. 21. Studio head Christofer Sundberg confirmed the closure on Oct. 19, saying Samson did “far better on consoles” than on PC, though the stronger console sales were not enough to save the studio. The team is discussing continued support for the game, but Sundberg did not specify what that would involve.
Liquid Swords is closing. Samson did far better on consoles, but it wasn’t enough to save the studio. I’m proud of our team and what we built.
We’re discussing continued support for Samson. We make mistakes, we learn, we rise, we move on.
I never give up. More soon.…
— Christofer Sundberg 🧨💦⚔️ (@CHSundberg) October 19, 2026
The bankruptcy order was issued on Oct. 12, and bids for Liquid Swords and its assets remain open through Oct. 21 under administrator Cirio Law. Nearly 30 employees petitioned to have the company declared bankrupt after going at least two months without pay, Breakit reported. Sweden’s state wage guarantee will cover their unpaid salaries.
Samson developer Liquid Swords goes bankrupt
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Founded in 2020 by Christofer Sundberg, Liquid Swords was his first studio after he co-founded Avalanche Studios and co-directed the first Just Cause. The studio’s debut, Samson, began as a much larger action RPG before publisher difficulties and funding problems reshaped it around run-based play. One publisher rejected the project five times. Funding trouble led to layoffs affecting half the team in 2025, and Sundberg said in February that the studio had to begin a formal process of parting ways with staff.
Samson launched on Steam and the Epic Games Store in April 2026. Its PS5 version arrived on Sept. 21, three weeks before the bankruptcy order. The game received a mixed response, with criticism focused largely on bugs. Sundberg later acknowledged that the game shipped with flaws and said the studio would keep improving it, but did not explain what caused the problems.
Liquid Swords released a patch for Samson on Oct. 8, four days before the bankruptcy order.
What would you want the team to prioritize if it can continue supporting Samson? For updates on the asset sale and any continued-support plans, follow along on X, Bluesky, YouTube, Instagram, Steam, and Telegram.