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Insomniac adds ray-tracing to 60 FPS to Spider-Man: Miles Morales

Angel Kicevski by Angel Kicevski
December 9, 2020
in News, PS5
0

In the most recent update for Spider-Man: Miles Morales, Insomniac has added ray-tracing at 60 FPS for the PS5! Thankfully, players on the PS5 will no longer face the tricky choice between 60 FPS fluidity and the ray-tracing aesthetic delights. Insomniac’s latest update gave players a choice between Performance mode (60 FPS with no ray-tracing) and Fidelity Mode (30 FPS with ray-tracing), and now, they’ve added Performance RT that supports 60FPS!

#PS5Share, #MarvelsSpiderManMilesMorales New RT 60fps mode in Miles Morales pic.twitter.com/cL7YdjdNeK

— ▀▄▀▄▀ ᖴO͞᙭Ẽ̟͐͛ᑎ̩̊ͅG̭͘IᑎE̲̙ͪ ▀▄▀▄▀ (@f0x_engine) December 9, 2020

Performance RT Mode’s in-game description offers some info, explaining that it delivers 60fps and ray-tracing “by adjusting the scene resolution, reflection quality, and pedestrian density.” If you’re wondering, this won’t be available on the Remaster for the original Spider-Man released back in 2018 yet.

Spider-Man: Miles Morales is available for PS4 and PS5, and it was one of the PS5’s launch titles. It’s truly a must-have game for those that were able to get their hands on a PS5. The new generation with ray-tracing gave Insomniac another chance at a Spider-Man game, and just like the previous one, they executed it brilliantly.

Tags: InsomniacInsomniac GamesMarvel's Spider-Man: Miles Morales
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Angel Kicevski

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

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