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Horizon Zero Dawn Patch 1.07 is live, a handful of graphical issues have been fixed

Angel Kicevski by Angel Kicevski
November 4, 2020 - Updated on August 5, 2024
in News
0

Guerilla Games have just released the newest patch for Horizon Zero Dawn, aiming to fix a few graphical problems. They’ve also addressed some known issues that they will settle in the future. One of the now-fixed issues was Anisotropic Filtering, which caused a few problems for players. According to Guerilla, this means that upon starting the game, it will begin to optimize shaders in the Main Menu each time. Shaders will also still be optimized during gameplay, but this now happens automatically in the background.

Known Issues

  • CPUs that have more than 16 cores might experience a higher amount of instability.
  • Some players are experiencing graphical settings issues, such as HDR not working correctly.
  • Some players are experiencing performance issues on specific GPUs or hardware combinations.
  • We’re aware of and continue to investigate issues that are not yet solved on both the player-compiled lists by u/EvilMonkeySlayer and u/Rampage572.

Patch Notes:

Graphical Improvements

  • Anisotropic Filtering now works correctly.
  • The mandatory/unskippable shader optimization step at the first launch has been removed.
  • Shaders are now pre-optimized in the game’s Main Menu but can be skipped.
  • Shaders are also optimized dynamically in-game
Tags: Guerilla GamesHorizon Zero dawn
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Angel Kicevski

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

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