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Home Patch Notes

For Honor Gets Update 2.59.0 – Patch Notes Revealed

For Honor received a new update on April 24, 2025, balancing plenty of things and heroes.

Angel Kicevski by Angel Kicevski
April 24, 2025
in Patch Notes
0
How to play For Honor's Berserker Class

For Honor has received a new patch fixing plenty of things, etc. The patch focuses on fixing and balancing mostly. You can find the full patch notes below:

IMPROVEMENT

Menus – Heros page

  • It’s now possible to change the loadout preview directly from the character selection and Character customization screen by using RB/LB/Q/E buttons or the mouse (with added input button).
  • A new option was added in the Filters page in the barracks, to allow you to switch between “Match All” and “Match Any”, regarding the filter options.

BALANCING CHANGES

Varangian Guard

  • Light Openers & Finishers are no longer enhanced.

Developer’s Comments: The risk/reward for Varangian Guard’s Light attacks was too skewed in their favor. We are removing the Enhanced properties to tone down the pressure while keeping the defensive aspects intact, as these are core to the character’s identity.

Nobushi

  • Side Dodge, Cobra Strike & Sidewinder Form have increased sideways movement.
  • Kick has increased forward movement.

Developer’s Comments: Nobushi has many opportunities to perform dodges & dodge attacks, but they suffer from low lateral movement. This patch is a first step to making the character feel more fluid, with more side movement on Side Dodge, Cobra Strike & Sidewinder Form.
Additionnaly, we’re increase the forward movement of Kick to help it reach opponents further away, especially after entering Hidden Stance.

Warmonger

  • Light Openers are no longer enhanced.
  • Viscious Impale’s distance travelled has been reduced to 6.5m (from 8m)

Developer’s Comments: Warmonger is performing too well in all contexts. We’re looking to tone down their power in duels and teamfights slightly.
By removing the enhanced property on opener lights, Warmongers will have to work a little bit hard to reach their chain pressure.
On a similar note, Warmonger can often deal a lot of damage on even Heavy parries. We want to mitigate this by reducing the distance covered with a successful Vicious Impale, so the wall splat doesn’t occur as often.
We will continue to monitor this to see if further changes are needed.

Khatun

  • Attack trajectories for Angry Storm & Ultimate Authority have been adjusted to better match weapon visuals.

Developer’s Comments: Khatun’s trajectories for Angry Storm and Ultimate Authority were slightly under tuned, causing frustration as players would expect hits to occur. We’ve polished and improved the weapon trajectories to better match the attack animation. Overall, these are now slightly bigger and covers a wider angle.

BUG FIXES

FIGHTERS

Khatun

  • [Bug Fix] Fixed an issue where the Draconite Abomination effect doesn’t work on Khatun’s executions.

Sohei

  • [Bug Fix] Fixed an issue where the embossing doesn’t cover entirely Shoei’s left arm shoulder pad.

Conqueror

  • [Bug Fix] Fixed an issue where Conqueror’s Dominatus Chest has golden embossing obscured.

Aramusha

  • [BUGFIX] Fixed an issue that caused Aramusha not to have any defense when changing guard after performing Blade Blockade.

AUDIO

  • [Bug Fix] Fixed an issue where Shugoki’s Demon’s Embrace doesn’t play his scream voice line after a kill.
  • [Bug Fix] Fixed an issue where Sohei has low volume or no voice lines at respawn.
Tags: For HonorUbisoft
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Angel Kicevski

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

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