
FACEIT has fixed a Counter-Strike 2 bug that kept spawn locations from changing after the knife round. The issue made it possible to predict where opponents would appear at the start of the pistol round.
The problem was especially useful for teams that began the knife round on the Terrorist side before switching to Counter-Terrorists for the pistol. Because the spawn positions stayed the same, players could prepare for specific enemy locations and take advantage of favorable spawns.
The issue came to wider attention after Martin “STYKO” Styk posted a video demonstrating the behavior. FACEIT later confirmed that the spawn bug had been fixed in an official post, addressing an exploit that could give teams an unfair edge during the opening round.
Thanks for calling this out, this is now fixed. Spawns are randomized again after the knife round, so pistol spawns can't be identified in advance. https://t.co/qg7XRMYWMi
— FACEIT CS2 (@FACEITcs) July 27, 2026
STYKO’s original demonstration showed why the bug mattered for competitive matches, particularly when teams used side selection to gain information before the pistol round.
FACEIT’s fix removes that predictable pattern, so players should once again receive randomized spawn locations after the knife round.
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Counter-Strike 2
Developed by Valve





