Blizzard Entertainment continues to improve Diablo 4 with the release of today’s update. This update, following closely on the heels of the 1.2.3 patch that introduced the Abbatoir of Zir dungeon, is a targeted effort to rectify issues concerning Glyphs.
The update, which was released for PC gamers yesterday and is now available for console players, is a response to several identified bugs that have been impacting player experience. Notably, the patch resolves a critical issue related to the Melted Heart of Selig, whose resource-draining effect was causing performance issues in PvP contexts.
You can find the note from the developers below:
The team has identified an issue that players are experiencing with paragon glyphs showcasing misrepresented levels from the levels achieved prior to the 1.2.3 update. We plan on addressing this on PC with a new client update that will be shipping later today. We will update players on timing of this release once available.
For console users, we plan on releasing an update with Xbox and PlayStation as soon as it becomes available. We will have updated timing later today.
Users that were max level on paragon glyph XP, you can re-level the glyphs in the meantime if you prefer until the fix is available. For those that were below the max glyph XP, you can still progress your glyphs and after the fix will have that glyph XP added to the old amounts prior to the 1.2.3 update.
Separately, we have seen reports from players regarding the advanced tooltip on the Tears of Blood glyph mentioning it is additive as opposed to multiplicative. This is a known issue that we noted on Friday 196.
This issue requires a client update and will also be addressed in the above fix once that patch becomes available.
We apologize for the issue and the inconvenience. The team is working on this as quickly as possible.