Patch Notes

Company of Heroes 3 Hot Fix 2.2.1 fixes lost weapons, transfer order bugs and an Italy campaign soft lock

Relic Entertainment has released Hot Fix 2.2.1 for Company of Heroes 3 toaddress a handful of annoying gameplay and UI problems players have been seeing since the last round of patches. The update targets several issues that could directly disrupt matches, with fixes for infantry that could lose equipped weapons, A.I. getting stuck trying to pick up gear, and multiple Transfer Orders bugs that could spawn duplicates or apply in the wrong sector. It also corrects audio and visual oddities like looping BAR SFX and a missing Borgward Wanze explosion VFX, and resolves a campaign problem that could soft lock the Italy chapter.

Players should note the hotfix carries the same replay and save risk we saw in earlier service updates; our coverage of Hot Fix 2.1.2 highlighted similar warnings about invalidated replay files, and 2.2.1 repeats that warning for mid mission saves as well. Below are the official patch notes reproduced from the Steam announcement so you can see exactly what changed.

Patch Notes – Hot Fix 2.2.1

Gameplay

  • Fixed infantry sometimes losing their equipped weapons such as engineer losing their flamethrower after repairing something
  • Fixed an issue where the A.I. would get stuck trying to pick up a weapon
  • Transfer Orders
    • Fixed Transfer Orders to Grenadiers to require the unit to be in the HQ Sector
    • Sturmpioneer Transfer now requires a fully reinforced Pioneer Squad
    • Sturmpioneer Transfer ability recharge set to 120 from 0
    • Fixed an issue where Sturmpioneer Transfer could be applied to Sturmpioneers
    • Fixed an issue where Transfer Orders could spam duplicate units
  • Fixed an issue where Resistance Fighters could be called in at maximum population
  • Fixed an issue where Crew Shock sped up rate of fire rather than reducing it
  • Fixed an issue where Crew Shock criticals could stack
  • Fixed an issue where the Propaganda Tower was increasing the attack speed of enemies, not reducing it

UI/UX

  • Fixed a bug where A.I. slots in the game lobby which have Battlegroups equipped (that the local player does not own) would show a grey icon instead of the correct battlegroup icon
  • Removed a debug message that would appear when viewing a friendly casualty on the tactical map that can be revived by the Polish Cavalry’s No Man Left Behind ability
  • Some debug text that would appear when Sturmpioneer Squads construct Sandbag Shoring has been removed

Art/VFX/Audio

  • Fixed an issue where sometimes the Borgward Wanze explosion VFX would not play
  • Borgward Wanze was spawning with a demo charge – this was a visual issue. They should appear without their charge and obtain it after unlocking
  • The BAR SFX could loop continuously even when the weapon was not firing if the player zoomed in during its firing sequence

Campaign

  • Fixed A.I. sometimes not ending their turn and soft locking the Italy campaign

Please note that this hot fix will invalidate replay files and potentially any mid-mission saves created before 2.2.1.

If these kinds of bugs have been wrecking your rounds, drop a comment below with what you ran into and follow us on X, Bluesky, and YouTube for more patch coverage and quick notes.

Source: Steam

Company of Heroes 3

Company of Heroes 3

The legendary strategy franchise is back! Company of Heroes 3 is the ultimate package of action, tactics and strategy. Take charge in the heat of real-time battle, then command as a General guiding the overall campaign where every decision matters. ​

Overwhelm your opponents with new and familiar factions, units, and international Battlegroups. Command ground, air and naval forces and build supply lines to crush enemy advances on the new Dynamic Campaign Map - no two playthroughs are ever alike! Play at your own pace across campaign and skirmish modes before diving into blistering multiplayer action. Discover the untold stories of a stunning Mediterranean theatre, featuring next generation destructible environments, all powered by Relic's proprietary Essence Engine.

  • Genre: Real Time Strategy (RTS), Strategy, Turn-based strategy (TBS), Tactical
  • Platforms: Xbox Series X|S, PC (Microsoft Windows), PlayStation 5
  • Modes: Single player, Multiplayer
  • Release: 2023-02-23
  • Publisher: Sega
  • Age Rating: ESRB MPEGI 18USK 18CERO DGRAC 19+CLASS_IND 16ACB MA 15+ CLASS_IND 16 / USK 18 / PEGI 18 / GRAC 19+ / CERO D / ACB MA 15+ / ESRB M
  • IGDB Rating: 60.2/100

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button