Patch Notes

Call of Duty Black Ops 6 gets its first update

Today, Activision has released the first update for Call of Duty Black Ops 6. Without further ado, you can find the patch notes below:

Black Ops 6 Update 1

GLOBAL

Loadouts
  • The last-selected loadout will properly be highlighted when opening the Loadouts menu in-game.
Operators
  • Addressed an issue with Bailey’s animation in the Operators menu.
Settings
  • The ‘Mute Licensed Music’ setting now functions properly.

MULTIPLAYER

Maps
  • Babylon
    • Closed an exploit where players could get outside of the intended playspace on Babylon.
  • Lowtown
    • Closed an exploit where players could get outside of the intended playspace on Lowtown.
  • Red Card
    • Closed an exploit where players could get outside of the intended playspace on Red Card.
    • Improved stability in Red Card.
  • General
    • Adressed an issue with stability when using in-game interacts.
Modes
  • Increased XP and Weapon XP rates for modes that were awarding less XP than expected.
    • Team Deathmatch
    • Control
    • Search & Destroy
    • Gunfight
Matchmaking
  • Addressed an issue that was occasionally preventing matches from quickly finding a replacement player in the case that another player quit the match.
Firing Range
  • Players can now select a Loadout in Firing Range, regardless of level progression.
Private Matches
  • Private Match will no longer forfeit if one team has zero players.
Theater
  • Improved performance when watching clips in Theater.
Training Course
  • Improved server stability in the Training Course.
Equipment
  • Tactical Equipment
    • Decoy
      • Removed XP gain for Decoys.
    • Smoke
      • Resolved an issue with stability when using the Smoke Grenade.
Scorestreaks
  • Dreadnought
    • Addressed an issue where the incoming missile sound from the Dreadnought would continuously play.
Medals
  • Fixed an issue where the Ace Medal was being incorrectly awarded during certain conditions.

ZOMBIES

Terminus
  • Addressed an issue with a Side Quest in Terminus sometimes not ending properly.
Liberty Falls
  • Addressed an issue that could cause zombies to stop spawning in Liberty Falls.
GobbleGums
  • The Wonderbar! GobbleGum now grants the Player a Wonder Weapon appropriately.
Gameplay
  • S.A.M. Trials
    • Corrected text in S.A.M. trials to properly reference the LDBR.
    • Fixed an issue with S.A.M. Trials not spawning during matches in certain instances.
Stability
  • Added various crash and stability fixes.

UI/UX 

  • Improved stability in the main menus.

STORE

  • Store will properly update after the C.O.D.E. Endeavor Pack has been purchased.

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button