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Black Ops 7 beta shows creative scorestreaks, smooth wall jumping, and classic zombies

The October closed beta of Call of Duty: Black Ops 7 offered a look at multiplayer movement, fresh scorestreaks, and the Vandorn Farm zombies map ahead of the November 14, 2025 launch.

Margarita Kicevski by Margarita Kicevski
October 6, 2025
in News
0

Call of Duty: Black Ops 7 is set to launch on November 14, 2025. The closed beta, which took place in early October, provided an early look at the multiplayer and Zombies gameplay. The beta ran from October 2 to October 8, and it highlighted new movement, distinctive scorestreaks, and a classic-feeling Zombies map called Vandorn Farm.

The playable guns in the beta were a solid mix of familiar and futuristic. A few examples stood out, like an M8A1 fitted with an underbarrel grenade launcher, and the A.R.C. M1 launcher seen in the build. More interesting were the score streaks, which add personality to matches. D.A.W.G. deploys an armoured groundcraft to engage nearby enemies, while the RHINO is a robotic soldier that brings heavy firepower to the field. The equipment felt playful and varied, changing how teams approach objectives and positioning.

Zombies, Vandorn Farm, and field upgrades

Vandorn Farm, a compact slice of the Ashes of the Damned map, was available during the beta. It’s a smaller map with a creepy barn and an accessible mystery box, which made it easy to test both individual weapons and field upgrades on crowds of undead. Field upgrades like the Dark Flare send a beam of energy that quickly clears groups of zombies. The mode otherwise preserves familiar Zombies elements, but it throws in a twist: watch for zombie bears, which are more dangerous than they first appear.

Movement and multiplayer maps

Wall jumping is available across the multiplayer maps and felt smooth in playtests. It’s more limited than the kind of advanced movement some past entries offered, because players need a nearby object to perform the jump. That makes it feel strategic rather than constant.

Maps in the beta, including Exposure and Cortex, are fairly traditional Call of Duty layouts but with plenty of structures to enable creative wall-jump plays. Early in the beta, some automatic doors closed too quickly, however, the developers increased the time doors stay open to address this issue.

Overall feel and adjustments

Black Ops 7 leans into a futuristic setting while keeping core Call of Duty gunplay intact. Movement and new scorestreaks give matches a different rhythm, but the TTK experienced early in the beta felt quick, and the team adjusted values after player feedback. Across multiplayer and Zombies the beta suggested the franchise still has room to try new things without losing its identity.

Black Ops 7’s beta will matter most to players who care about movement, creative equipment, and Zombies map design, and it gives a clear preview of what to expect in November. Please share your impressions in the comments, and follow us on X and Bluesky.

Tags: ActivisionBlack Ops 7BlizzardCall of Duty
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Margarita Kicevski

Margarita Kicevski

My job is similar to Angel's, focus on news and updates, even though most of my work is taking care of two little devils. I am here to cover when most needed, and try to deliver the best I can. It's my fault pushing Angel to reboot ConsolePCGaming.com Wish me luck <3.

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