Call of Duty: Black Ops 7 is set to launch on November 14, 2025. The closed beta, which took place in early October, provided an early look at the multiplayer and Zombies gameplay. The beta ran from October 2 to October 8, and it highlighted new movement, distinctive scorestreaks, and a classic-feeling Zombies map called Vandorn Farm.
The playable guns in the beta were a solid mix of familiar and futuristic. A few examples stood out, like an M8A1 fitted with an underbarrel grenade launcher, and the A.R.C. M1 launcher seen in the build. More interesting were the score streaks, which add personality to matches. D.A.W.G. deploys an armoured groundcraft to engage nearby enemies, while the RHINO is a robotic soldier that brings heavy firepower to the field. The equipment felt playful and varied, changing how teams approach objectives and positioning.
Zombies, Vandorn Farm, and field upgrades
Vandorn Farm, a compact slice of the Ashes of the Damned map, was available during the beta. It’s a smaller map with a creepy barn and an accessible mystery box, which made it easy to test both individual weapons and field upgrades on crowds of undead. Field upgrades like the Dark Flare send a beam of energy that quickly clears groups of zombies. The mode otherwise preserves familiar Zombies elements, but it throws in a twist: watch for zombie bears, which are more dangerous than they first appear.
Movement and multiplayer maps
Wall jumping is available across the multiplayer maps and felt smooth in playtests. It’s more limited than the kind of advanced movement some past entries offered, because players need a nearby object to perform the jump. That makes it feel strategic rather than constant.
Maps in the beta, including Exposure and Cortex, are fairly traditional Call of Duty layouts but with plenty of structures to enable creative wall-jump plays. Early in the beta, some automatic doors closed too quickly, however, the developers increased the time doors stay open to address this issue.
Overall feel and adjustments
Black Ops 7 leans into a futuristic setting while keeping core Call of Duty gunplay intact. Movement and new scorestreaks give matches a different rhythm, but the TTK experienced early in the beta felt quick, and the team adjusted values after player feedback. Across multiplayer and Zombies the beta suggested the franchise still has room to try new things without losing its identity.
Black Ops 7’s beta will matter most to players who care about movement, creative equipment, and Zombies map design, and it gives a clear preview of what to expect in November. Please share your impressions in the comments, and follow us on X and Bluesky.