Assassin’s Creed Black Flag Resynced Title Update 1.0.7 Will Let Edward Hide His Pistols
The September 1 patch will also let players disable perk effects, while download sizes range from 1.53 GB on PlayStation®5 to 15.26 GB on Xbox Series X|S.

Assassin’s Creed Black Flag Resynced will receive Title Update 1.0.7 on September 1, 2026. The patch will let players hide Edward’s pistols, disable perk visual effects, and search the Caribbean for a furry friend who may later join him at the Hideout.
Ubisoft’s Steam announcement sets the release for 14:00 UTC / 10:00 AM EST / 7:00 AM PST. The download will be 15.26 GB on Xbox Series X|S, 1.53 GB on PlayStation®5, 3.86 GB on PC through UbiConnect, and 2 GB on Steam.
Patch Notes for Assassin’s Creed Black Flag Resynced Title Update 1.0.7
Title Update 1.0.7 focuses on player presentation and fixes across combat, quests, visuals, stability, save files, accessibility, and Steam Deck HDR. The biggest additions are the new pistol visibility option, a setting for perk effects, and a new furry presence connected to the Hideout.
Patch Sizes
- Xbox Series X|S: 15.26 GB
- PlayStation®5: 1.53 GB
- PC (UbiConnect): 3.86 GB
- PC (Steam): 2 GB
Patch Highlights
Edward’s Pistols can now be hidden (too)!
On top of hiding the blowpipe, we have now given the option to hide Pistols as well!

Perk visual effects are also going into hiding
Trinkets and their perks are great, but their glow can really make Edward stand out. You can now disable any unwanted visual perk effects.

Some new furry friends
Word has it there’s a furry friend in need of rescuing, somewhere across the Caribbean. Make sure you give him a good pet when you find him, because he may just join you at the ‘Hideout’ later.
List of Bug Fixes
General
- Fixed an issue where incapacitated ships could be sunk after coming out of a harpooning activity.
- Fixed an issue where Players could fall through the world when Fast travelling to Principe.
- Fixed an issue where the region is not revealed after completing the respective fort and synchronizing 100%.
- Fixed an issue where target ships could spawn outside of the map during various quests.
- Fixed an issue where Enemies could not be marked in Eagle Vision if health bars were disabled in HUD.
- Fixed an issue where Edward would not remain in crouched position during stealth after exiting Photo mode.
- Fixed an issue where the Padre’s Questline vanished after changing graphics settings.
And many more!
Gameplay
- Fixed an issue where Barrels detonated by pistol during Boarding did not lower morale.
- Fixed an issue with Diabolist’s Pistol where Edward was unable to perform a Takedown when Enemies were in suspicious state while on fire.
- Fixed an issue where Edward was unable to assassinate Enemies investigating the haystack Edward was hiding in.
- Fixed an issue where wildlife could be possessed when shot with the Gargoyle’s Breath Pistol.
- Fixed an issue where Edward could be frozen mid-air during an air assassination if the target is killed by someone else first.
- Fixed an issue where Edward could be damaged from nearby barrels despite hiding while hanging on the wall.
- Fixed multiple issues during Boarding where Edward could be ignored by Enemies after landing on deck.
- Fixed an issue where the Padre may be compelled to not follow Edward into a Fort raid.
- Fixed multiple issues where Enemies could rise from the dead after throwing a smoke bomb at them.
- Fixed some issues with Enemy ships spawning out of nowhere and causing other ships to behave erratically.
- Fixed an issue where Edward could be killed while playing a mini game just because there is a dead body nearby.
- Fixed a minor issue where Edward could be stuck in a loop of breaking down a Fort’s War Room Door, forced to live through the same loop over and over and over again…
- Fixed an issue where animals could behave erratically after interaction.
UI/Menu
- Fixed an issue where multiple world map icons weren’t updated when all activities were completed.Fixed an issue where Players could spyglass the HMS Prince beyond 500m while in a fog.
- Fixed issues with Photo mode when HUD background was turned on.
Visuals & Graphics
- Fixed animation issue where Edward’s hands were not in sync with the wheel after a Fort takeover.
- Fixed minor animation issues pertaining to parkour and assassination.
- Fixed an issue where the lift on ships glowed brighter than the sun after using Eagle Vision.
- Fixed an issue where the Blowpipe might appear after harpooning despite choosing to hide it.
- Fixed various graphical loading issues.
Stability & Optimizations
- Fixed occasional crashes that were happening when opening the Store or News panel.
- Fixed some crashes happening when selecting ships on Kenway’s Fleet selection menu.
- Fixed a rare crash on PS5 when Players entered the Out of Bounds.
- Fixed other minor issues possibly occurring around the game.
Audio
- Fixed multiple missing sound effects issues. Some sound effects escaped their chambers and have been escorted back to where they belong.
Save / Load
- Fixed an issue where certain music is not played after loading a save file.
- Fixed an issue where Stede Bonnet was missing when Players loaded a previous save file before purchasing the British cutlasses.
Accessibility
- Fixed multiple color-blindness issues for Red-Green or Blue-Yellow preset settings.
- Fixed missing Menu Narrations.
- Fixed missing Gameplay captions.
Platform Specific
- Fixed an issue when turning HDR ‘on’ could cause a black screen on Steam Deck.
SPOILERS AHEAD!
Quests
- “Wayward Souls Rift”: Fixed an issue where the jellyfish walls had visibility loading issues.
- “Upton Travers”: Fixed an issue where the British guards would not interact with Upton unless Edward was next to them.
- “Upton Travers”: Fixed an issue where the British guards would attack Edward if he was “blended in”.
- “Right-Hand Man”: Fixed the exploit where Players could complete the objective without doing anything.
- “Everything is permitted”: Fixed an issue where Ah Tabai may freeze if Edward assassinates his target before him. Ah Tabai will no longer be stun locked if Edward kill steals his target.
- “The Sage’s buried secret”: Fixed an issue where James Kidd could be stuck if Edward navigates ahead of him.
- “The Final Contract”: Fixed an issue where the Player could attack ‘The Hollander’ ally ship.
- “A Proper Shipwright”: Fixed an issue where one of the British Fleet’s ships appears out of bounds.
- “Vainglorious Bastards”: Fixed the issue where waterspouts kept killing Charles Vane and his ship.
Will you hide Edward’s pistols when the patch arrives, or keep his full pirate loadout visible? Share your thoughts in the comments, and follow us on X, Bluesky, YouTube, Instagram, Steam, or Telegram.
Assassin's Creed Black Flag Resynced
Developed by Ubisoft Singapore






