
ARC Raiders refreshed its Trial board on May 11, and this week’s rotation mixes direct combat with scavenging runs. Each Trial still asks for 4,000 points to reach three stars, and that top tier can bring back higher-end loot, blueprints included.
The other useful change is that Major Map Conditions no longer matter for bonus points. You can clear these Trials during any active condition now, so the real job is picking the map that gives you the cleanest route to the target.
If you are still working through other objectives in the game, our guide to Groundbreaking is a good companion read.
ARC Raiders’ May 11-18 Trial list
- Damage ARC enemies on the beaches (Riven Tides)
- Damage Vaporizers
- Damage Fireflies
- Search Raider Caches
- Search ARC Probes, Couriers and Assessors
This week’s lineup gives you a little of everything. The beach fight is locked to Riven Tides, the Vaporizer hunt works across most maps, and the cache and probe tasks can be finished with smart routing instead of pure combat.
Damage ARC enemies on the beaches
This one belongs to Riven Tides only. Head to the northern beach area and stay above the purple line on the map. Any ARC you destroy there should count, and the small flying groups that roam the shoreline are usually the quickest path to three stars. Once you hit the target, extract and move on.
Damage Vaporizers
Vaporizers show up on nearly every map except Stella Montis, and they appear more often during Major Map Conditions. Treat them like a high-threat airborne tank. Pick the fight from cover, chip away over a couple of encounters, and do not rush the extraction if your score is already in range.
Damage Fireflies
Fireflies were added in the Shrouded Sky update, and they still punish players who let them get too close. They can appear on any map, but they are easier to farm when more ARC are active. Heavy weapons such as the Anvil or Ferro help chew through the plating, and five or six kills should be enough for three stars.
Search Raider Caches
This is the quiet one, and it may be the fastest path to a clean finish. Raider Caches appear on every map except Stella Montis, with the best density on Dam Battlegrounds and Buried City. Hurricane is a strong condition for this run because the cache loot pool improves, and the Crash Mat Blueprint is part of the draw.
Search ARC Probes, Couriers and Assessors
This Trial is broader than the old Probe-only version, which makes it a little easier to finish in one run. If you want Assessors in the mix, Close Scrutiny is the place to go. If you only care about points, Electromagnetic Storm is the cleaner choice because it spawns more ARC Probes on The Blue Gate, Dam Battlegrounds, and Spaceport. Bring smokes and a Photoelectric Cloak if you plan to push the Assessor route, since the fight can get messy fast.
Players who are juggling quests can also save time by pairing this rotation with another Arc Raiders objective route. If that sounds like you, the The Clean Dream guide is worth a look.
If you have found a better route through this week’s Trials, tell us what you think in the comments. You can also join us on X, Bluesky, YouTube, and Instagram.
ARC Raiders
Developed by Embark Studios





