Once Human’s Animal Info Fix Is Live as 4 Requests Move Forward
The November 4 (PT) update shortened scrolling animal details, following an October 27 (PT) change that let players dismantle Lift-Off Energy Devices and Floating Aerogels.

Once Human‘s latest Meta Hotline confirms that its animal information readability fix is live, while four other player requests have been accepted for development. The cycle also records an earlier change that made Lift-Off Energy Devices and Floating Aerogels dismantlable.
Players can support or oppose requests on the Once Human Feedback Platform, where likes and dislikes help guide development priorities. Starry Studio’s 12th Meta Hotline update gives the Feedback Hot Charts standings as of November 4.
Displaying the last-played time on the Character Page led with 54 likes and 5 dislikes. Previewing building dismantling followed with 52 likes and 10 dislikes. The other four suggestions drew between 32 and 48 likes.

Two quality-of-life changes are live
Animal information fields have limited room, so longer text in some languages could leave players waiting for details such as Energy and Breed Cooldown to scroll into view. Starry Studio shortened and refined some of that text to make the information quicker to read without compromising clarity. The adjustment went live with the November 4 (PT) version update.
Lift-Off Energy Devices and Floating Aerogels can also be dismantled now. That change went live with the October 27 (PT) version update, giving players more flexibility with the items and freeing backpack and depot space.
Four requests are in development
Starry Studio accepted requests to display a character’s last-played time and increase General Mod output. The Character Page feature is in development and is intended to make play history easier to review. For General Mods, the studio plans to improve both how players obtain them and the quantities available. It has not finalized a specific plan.
Another accepted request would allow bound Deviations with remaining uses in the main Deviation slot during synthesis. Currently, players have to transfer those Deviations out and wait before using them. The planned change is intended to save materials and time.
A preview for building dismantling is also in the development plans. Seeing the scope and effects beforehand could help players avoid accidental demolitions. Starry Studio has not announced a release date.
Which of these changes would make the biggest difference to your routine in Once Human? For more on how player requests move from feedback charts into game changes, stay connected through X, Bluesky, YouTube, Instagram, Steam, and Telegram.
Once Human
Developed by Starry Studio





