An Alleged 192 GB Rockstar Leak Includes GTA 6 Assets and GTA 5’s Cut Liberty City Plans
The alleged archive is also said to contain source code, Rockstar development tools, early dialogue, and mission details tied to the canceled Agent Trevor expansion.

Rockstar Games is facing renewed circulation of an alleged 192 GB collection containing Grand Theft Auto VI assets and unused Grand Theft Auto V content. The archive reportedly traces back to the Lapsus hack that exposed GTA VI footage in 2022 rather than a new breach. Its files allegedly include source code, development tools, early dialogue, an expanded Liberty City setting, and material tied to canceled single-player plans. The archive remains unverified.
Wider circulation of the collection follows Rockstar’s response to a separate GTA VI leak wave. The studio apologized for the unauthorized footage and asked fans to wait for the official game in its response ahead of the August 27 extended look. Rough map renders from the resurfaced files also resemble locations shown during that August 27 presentation, although their poor quality makes it difficult to judge how closely they represent the finished game.
Early GTA VI map data remains rough
Separate findings show that an early Grand Theft Auto VI map can be loaded into GTA V. The build reportedly dates to 2015, and its unfinished state is clear from sparse terrain and placeholder-style markers. Location labels include Alligator Farm, Coast Guard, and a disused theme park, although the material does not establish whether those markers came from Rockstar or were added later.
https://twitter.com/TJGM_/status/2100990819951862050
https://twitter.com/TJGM_/status/2101061952298537097
TJGM also made side-by-side comparisons between locations from the early map and areas shown in GTA VI trailers. The comparison points to an earlier version of the project rather than a reliable picture of the final game, which is still in development.
https://twitter.com/TJGM_/status/2101088417308438756
Other low-quality renders in the collection show early GTA VI map layouts. They offer evidence of development work, but not a complete preview of Leonida. Early geography can change considerably before release, and nothing in the material confirms that every visible area will appear in the finished game.
GTA V files point to an abandoned Liberty City expansion
Separate data points to a possible GTA V expansion set in Liberty City. A file named dlcliberty_game.date151.rel was loaded into CodeWalker, the game’s map editor, and produced zone outlines for a potential Liberty City map. The outlines appear larger than the Liberty City featured in GTA IV, while a separate terrain test file was also found.
An audio-loading-zone map adds another piece of evidence. Its coastal ambient audio boundaries outline a multi-island version of Liberty City that appears larger and arranged differently from the city seen in GTA IV. The findings suggest Rockstar tested something more substantial than a small location swap, but they do not establish that the expansion was close to release or that the map was ever intended to become finished downloadable content.
The video below uses gameplay from a canceled mod rather than footage of Rockstar’s leaked files, so it should not be treated as a recording of the unfinished Liberty City DLC.
Agent Trevor plans included spaceships and unused missions
The archive contains assets tied to the canceled single-player Agent Trevor DLC, including a spaceship location with spacesuits, a mansion connected to Franklin, and a large underground area. Other map and model data shows an underwater base with structures and suspended equipment spread across the seafloor.
A mission list shared by affmal groups entries under CIA, Jetpack, Space, Trevor, and Arab. The list includes missions such as T-SPY CIA 1 True Lies, T-SPY Jetpack, T-SPY Space 1, and T-SPY Trevor 1 Intro Train Snipe. Mission names and what appears to be a possible mission order also appear in the data.
in the new 192 GB GTA 5 leak, it includes the order of the missions of the Agent Trevor DLC as well as their names, the Stems OST during the missions. pic.twitter.com/gC3ROBHgBh
— affmal (@affmalyt) September 18, 2026
Underwater base of agent with light on. pic.twitter.com/OMEiHKfzgn
— affmal (@affmalyt) September 18, 2026
Former developers had previously linked Agent Trevor’s cancellation to GTA Online becoming too profitable for a separate expansion to compete with it.
DLC Agent Trevor for GTA 5, the interior in the 192GB leaks is huge under the satellites, the Arab mansion. Space mission SpaceShip .Some of the interiors have been recycled but it's clearly three times bigger there. pic.twitter.com/QMMhQlDxMj
— affmal (@affmalyt) September 18, 2026
Another dialogue discovery suggests Rockstar considered a different outcome for Trevor in GTA V‘s original Option A ending. Instead of crashing into an oil tanker, Trevor would have been sent into a tank of liquid nitrogen, freezing before shattering.
https://twitter.com/TJGM_/status/2100869721616691629
Other recovered material includes cut dialogue for a planned appearance by Brucie from GTA IV, who was meant to have missions with Franklin in GTA V‘s single-player campaign. A cut Dale mission involved photographs, drugging, and a chase. Another set of files describes an apparent Rip Norman zombie DLC concept involving Michael, Tracey, and Jimmy, while additional data covers vehicles that were cut from GTA V.
Rip Norman Dlc (zombie dlc for GTA 5) There aren't a lot of things on this subject, but it's Michael in Undead Nightmare mode where you can play as Tracey and Jimmy against the zombies. Agent Trevor was the main DLC, and it was supposed to be the one that came next, like the GTA4 pic.twitter.com/2SXuB5GVYC
— affmal (@affmalyt) September 18, 2026
A lot of vehicles cut from GTA 5. in 192 gb leaks pic.twitter.com/ySQYxgE4Di
— affmal (@affmalyt) September 18, 2026
The Liberty City material is best treated as an unverified look at an abandoned idea rather than evidence of a planned GTA VI expansion. The same caution applies to the supposed development files, Agent Trevor mission details, alternate ending, and other unused concepts. The mix of older GTA V material and newer GTA VI assets offers an unusually broad look at Rockstar’s development process, but it does not independently confirm that the 192 GB archive is authentic.
Would the return of Liberty City be the most interesting part of this alleged archive, or would Agent Trevor’s stranger missions win out? Share your take and follow us on X, Bluesky, YouTube, Instagram, Steam, and Telegram.






