NARAKA: BLADEPOINT’s September 3 Update Will Add Sandforge and 2 New Heroes
Showdown Season 6.0 also reworks Souljade recasting, resets Nirriti's Ruins and Yama's Abyss progress, and adds new limited-time events.

NARAKA: BLADEPOINT’s September 3 update will introduce Showdown Season 6.0, titled Sandforge, alongside 2 new heroes, fresh progression systems, events, combat changes, store additions, and bug fixes. The official Steam announcement scheduled server maintenance from September 2, 2026, at 23:00 UTC until September 3, 2026, at 04:00 UTC.
Sandforge adds Inor Wan to Showdown with abilities that differ from the hero’s Survival mode kit. The season also brings a new boss and chapter, 7 Souljades, the Sortilege rare attribute, refreshed rewards, and a broad Souljade Recast overhaul.
Anassa Nangong joins the wider hero roster in the same update. Players can also take part in NARAKUP Football Royale, Gleam Phantom, the 3rd PlayStation Tournaments #9, PlayStation Sky-high Racing #30, and refreshed activities in Fairyland Penglai.
Showdown’s progression structure is changing as well. Several stage unlocks will use Showdown Level requirements instead of prerequisite clears, while Doom mode will gain a Random Stage option. Water combat, Wanchu, The Evolution, Rift Traversal, hero abilities, and several Showdown mechanics also receive adjustments.
NARAKA: BLADEPOINT September 3 Patch Notes
The update’s largest system changes affect Showdown. Spirit Essence gives Souljade Recast a guaranteed reward track, while Souljade Essence Recast lets players spend Jade Essence Crystals to raise attribute values more quickly. Weekly quests will use Activeness thresholds, and the new season will reset progress in Nirriti’s Ruins and Yama’s Abyss.
Brand New Content
I. Showdown Season 6.0 Sandforge
- New Hero Inor Wan
Forged in storm to cleave the wind.Inor Wan has joined Showdown. He arrives with an all-new skill and ultimate, unlike those in the Survival modes.
- New Boss and New Chapter
Forged from the crimson sand, veiled in serpent shadows. Herald Elder Vasshani’s thousand-year obsession is yours to awaken. - Brand New Souljades and Potentials
The Qi Mastery Art can either enhance Elemental Burst effects or call down Meteor Rain from beyond the skies to devastate enemies. This update adds seven Souljades: [Pyreheart], [Venom Tempering], [Primal Starfall], [Ice Ring Break], [Thunder Rove], [Star-Shattering Force] and [Polesword·Blistering Edge], and adjusts Potential effects to bring richer match options for every Hero.
- [Pyreheart]: Elemental Crit Rate +30%, Move Damage -5%
- [Venom Tempering]: Number of [Toxified] stacks required to trigger an area strike -2. Elemental Accumulation Rate +60%.
- [Primal Starfall]: Elemental Crits additionally summon a [Meteor Strike], leaving a [Meteor] at the impact point. When a [Meteor] is hit by an Elemental Strike, it triggers [Starburst]. Each [Meteor] can only trigger this once.
- [Ice Ring Break]: When a monster’s Frostbite meter is full, triggers an extra Ice Ring Strike. Elemental Accumulation Rate +30%.
- Souljade [Polesword·Blistering Edge]: [Polesword]’s enhanced charged moves carry extra Elemental Accumulation.
- [Thunder Rove]: Divine Thunder can be Countered, but its damage -50%. Countered Divine Thunder is reflected in a straight line, dealing a Round-Trip Strike. Elemental Accumulation Rate +60%.
- [Star-Shattering Force]: After triggering [Starburst], your Attack +20% for 15 sec.
- New Rare Attribute [Sortilege]: Increases the chance to roll the Critical Hit determination twice and take the better result
- Nirriti’s Ruins and Yama’s Abyss Reset
Season Challenge progress and rewards of Nirriti’s Ruins and Yama’s Abyss have been reset. Saves of Nirriti’s Ruins have been cleared.Take on Yama’s Abyss and Nirriti’s Ruins this season for Showdown Seal, limited-edition avatars, and much more!
- Souljade Recast Updates
- Added “Spirit Essence” progress to the Recast
- Each attribute or value recast grants 1 Spirit Essence. At 120 Spirit Essence, claim 1 Flux Shard in the Recast interface.
- The progress bar in both attribute and value recast interfaces shows current Spirit Essence and the required amount for the guarantee.
- Spirit Essence can exceed 120, and all accumulated rewards can be claimed at once.
- After the update, existing rare attribute guarantee counts will convert to Spirit Essence at a 1:1 ratio.
Souljade Essence Recast
- A new tab has been added to the value recast interface, allowing switching between “Normal Recast” and “Souljade Essence Recast.”
- “Souljade Essence Recast” consumes 1 “Jade Essence Crystal” to greatly increase a Souljade’s attribute values, roughly equivalent to 40 Normal Recasts (excess beyond the cap refunds materials proportionally). If used on a rare attribute, its value is directly raised to the cap.
- “Jade Essence Crystal” can be obtained by completing any Showdown stage with Fatigue, or by completing Showdown weekly quests.
- Each use of [Jade Essence Crystal] for attribute Recast grants Spirit Essence equal to the corresponding increase.
Rare Attribute and Attribute Value Adjustments
- Attribute Recast no longer produces rare attributes
- Souljades dropped from Showdown stages, and attributes obtained via Imbue with “Shrouded Jade,” will now have values randomized within 50%–60% of the cap. Values near the cap will no longer appear.
//Dev Note: The goal of this Recast rework is to improve the progression experience:
1. With Spirit Essence, you no longer need to think about recast order, it lowers both the learning curve and cost.
2. The new [Jade Essence Crystal] cuts down on Souljade hoarding, making inventory management easier. It also eliminates the need to check every drop’s stats after each match. - Season Journey Quest Rewards Upgraded
Season Journey Quests have been updated. After completing the beginner’s Journey Quests, participate in Showdown to automatically unlock the Journey Quest of the current season.Within the limited event period after the season begins, complete any Showdown stage daily to claim daily rewards. Complete 7 days of quests to receive generous Journey rewards including a “Souljade Selection Gift” and the valuable “Legend Jade.”
- Weekly Quest Optimization and Reward Upgrades
- It is no longer required to complete all weekly quests. Each completed quest grants Activeness. Reaching certain Activeness thresholds unlocks all rewards.
- Normal Doom stages and their related weekly quests have been removed, with their rewards integrated into the current reward pool.
- Without any reduction in previous reward value (some Souljade gift packs have been consolidated into Souljade Fragments), weekly quests contribute to Legend Jade progress. A Legend Jade can be claimed after four full weeks of progress.
II. New Hero Anassa Nangong
Threads bind the souls, needles claim the hearts.
The world admires her needlework, and never once wonders at the blade.
Under the Grain God’s words, Vice Hierophant Anassa Nangong severs Icuria thread by thread, inch by inch.
When the golden thread runs its course, it will not end at a hem, but in a royal robe of her own.
III. Showdown Paramount Season Settlement
Paramount Season will end on Sep. 3rd, 2026 at 00:00 (UTC)
(1) Season Rewards
| Rank Requirement | Rewards |
|---|---|
| Showdown Bronze | Avatar [Paramount·Showdown Bronze] |
| Showdown Silver | Avatar [Paramount·Showdown Silver] |
| Showdown Gold | Avatar [Paramount·Showdown Gold] |
| Showdown Platinum | Avatar [Paramount·Showdown Platinum] |
| Showdown Solar | Avatar [Paramount·Showdown Solar], [Serene Treasure Choice Gift]*2, [Showdown Seal]*5 |
| Showdown Empyrean | Avatar [Paramount·Showdown Empyrean], [Serene Treasure Choice Gift]*3, [Showdown Seal]*10, Hero Badge [Paramount·Showdown Empyrean] |
| Showdown Astral | Avatar [Paramount·Showdown Astral], [Serene Treasure Choice Gift]*5, [Showdown Seal]*15, Hero Badge [Paramount·Showdown Astral] |
| Showdown Paragon | Avatar [Paramount·Showdown Paragon], [Serene Treasure Choice Gift]*10, [Showdown Seal]*20, Hero Badge [Paramount·Showdown Paragon] |
(2) Showdown Leaderboard Rewards
Players will be rewarded with an Avatar that corresponds to the highest rank that they held on the Yama’s Abyss leaderboards at any point during this Showdown Paramount Season (recorded either at weekly settlement or at season settlement). Additionally, the top 3 players on any Yama’s Abyss Hero leaderboard will receive an exclusive Hero Badge.
IV. Limited-time Event
1. NARAKUP·Football Royale
NARAKA Cup is about to kick off. Goalkeeper Lannie has been called in by the coach for training camp…
Event Duration: After the Sep. 3rd, 2026 Update – Sep 16th, 2026 20:00 (UTC)
Event Rules
- During the event, complete matches in the designated mode each week, and join “Air Dunk” or “Gold Rush” in Fairyland Penglai daily to earn Energy Bars.
- Tap to enter the [Run Schedule] page, set Lannie’s daily training schedule, spend Energy Bars to run it, raise her Overall Rating, and claim Score Rewards:
- Overall Rating is the sum of 5 ratings: Saving, Kickoff, Reflexes, Awareness, Catching.
- Tap an empty slot, pick 1–5 items from Training or Rest, then tap “Run Schedule” to spend the required Energy Bars. Once finished, you gain the corresponding training or rest effects.
- Training programs will increase Fatigue. Training effectiveness becomes worse for every 25 Fatigue gained.
- Spend Energy Bars to rest, reducing Lannie’s Fatigue.
- After the schedule ends, the attribute with no rating growth that day will lose 10 points.
- Tap to view [Training Quests] and meet their requirements for extra rewards!
Schedule rest wisely to stay in top form!
2. Gleam Phantom
Crimson sand gleams through the rising formation. Strikes down evil and banishes the skulking spirits.
Event Duration: Sep. 3rd, 2026 Update – Sep. 16th, 2026 20:00 (UTC)
Event Rules
- Gain Mud Serpent Puppets, which can be exchanged for rare rewards.
- Finish all daily quests to unlock bonus special rewards.
- There are 5 sets of challenge quests, each unlocking sequentially at different times. Completing them will earn you generous rewards.
- Redemption for the event ends on September 20, 2026, at 20:00 (UTC). Make sure to redeem your rewards before the deadline.
3. 3rd PlayStation Tournaments #9
With swords in hand, free and bold while exploring the world, unrestricted and unhampered. 3rd PlayStation Tournaments #9 are available for a limited time!
Event Duration: Sep. 3rd, 2026 at 20:00 (UTC) – Oct. 8th, 2026 at 20:00 (UTC).
Event Rules
Complete weekly quests during the event to claim Cloud Medal – SEP. You can claim more Medals in the mail after advancing, and the quantity awarded for each rank is as follows:
- 1st place: 300 Medals
- 2nd place: 200 Medals
- 3rd-4th place: 100 Medals
- 5th-8th place: 50 Medals
Medals can be used for redeeming rewards and participating in rankings.
Time
| Server | Mon to Fri | Sat | Sun (UTC) |
|---|---|---|---|
| NA | 03:00 | 23:00 | 03:00 |
| AS | 11:00 | 07:00 | 11:00 |
| SEA | 11:00 | 07:00 | 11:00 |
| EU | 19:00 | 15:00 | 19:00 |
Start Time of the First Tournament (UTC)
- NA: Sep 4, 2026 03:00
- AS: Sep 4, 2026 11:00
- SEA: Sep 4, 2026 11:00
- EU: Sep 4, 2026 19:00
4. PlayStation Challenge
Challenge the wind in this race! PlayStation Sky-high Racing #30 is now open!
Compete against players worldwide and ascend the rankings by achieving a place among the Top 100 fastest in Sky-high Racing mode.
How to participate
Start Sky-high Racing on Fairyland Penglai to participate in the event.
Event Duration: Sep. 3rd, 2026 00:00 (UTC) – Oct. 8th, 2026 23:59 (UTC)
V. Fairyland Penglai Refresh
1. The Seraphic Quartet area of Fairyland Penglai has added School Life event related gameplay.
[Air Dunk] A ball launcher has been added to the Seraphic Quartet in Fairyland Penglai. Players who catch the basketball in mid-air will automatically perform a dunk action. [Gold Rush]: Transform into a NARAKA ball, collect coins to earn points and energy. When the energy bar is full, you can enter “invincible” mode. The player fails if they voluntarily leave the gameplay area or enter the basketball court.VI. Martial Cutie
After the update, new weekly quests will be available in the Martial Cutie event.
Event Duration: Sep 3rd Update – Sep 17th Update.
Quests will reset at 20:00 (UTC) on Wednesday.
During the event, completing the quests to win Paw Tally and Anassa Nangong Exclusive Cosmetics
Hero Adjustments
I. Ye Xiu
- Slightly increased the startup frames of the spear Charge thrust move in the Ultimate, and reduced its hit detection range.
- While in Ultimate, Charged Moves of the spear and scythe can be Countered, but no Counterstrike follows a successful Counter.
- Slightly increased Ye Xiu’s running speed while charging in Ultimate Status, and slightly decreased his initial speed.
- While in Ultimate, the Focus of follow-up moves following a Charged Move hit is changed from Skill Golden Focus to Weapon Golden Focus. Melee follow-up moves can also Clash with the enemy’s Weapon Golden Focus moves.
II. Akos Hu
1. [Roar: Blast] cannot penetrate walls to hit enemies, and its cooldown in Solo has been adjusted from 25 sec to 27 sec, its charged attacks’ damage multiplier has been adjusted from 1.5 to 1.2.
III. Inor Wan
1. Adjusted the action priority of [Bolt Dash]’s enhanced Dodge: when both the talent [Spirit·Free] and the skill [Bolt Dash] are active, a successful Counter will prioritize the post-Counter Dodge.
Wanchu Adjustments
Water Combat
- Added a mobile Charged Move for weapons: while on water or diving, hold Horizontal Strike to enter mobile charge.
- Increased the startup frames of the diving Vertical Strike.
- Reduced the recovery frames of the underwater Horizontal Strike, as well as the hit stun duration on hit.
- Optimized the timing for entering Water Walk during various actions while on water.
- Advanced the interruptible window of various actions while on water.
Map
- Added [Soaring Arm] mechanism deployment.
- Combat Items [Ancient Oracle·Primal Echo], [Ancient Oracle·Ethereal Descent], and [Sea of Calamity] are now reusable with a 120 sec cooldown and 360 sec duration.
– [Ancient Oracle·Primal Echo] Recovery adjusted from 250 to 200; Soaked Attack Reduction adjusted from 33% to 15%.
– [Ancient Oracle·Ethereal Descent] hit damage adjusted from 4.5 to 2.25.
– [Sea of Calamity] damage per sec adjusted from 80 to 50. - Adjusted the positions of some Scout Bells in [Wanchu] to make them easier to spot.
The Evolution Adjustments
I. The Evolution now features random selection between the Wanchu and Perdoria maps
1. General Technique
[Phoenix Blast·Skyfall] Enhances Phoenix Blast and extends the attack range of its sword energy
[Overlord·Reprisal] Enhances Overlord. After charging Stone Form to Stage 3, directly unleash a Counterstrike Combo
[Relentless] During their Ultimates, Tianhai, Yueshan, Feria Shen, and Inor Wan extend Ultimate duration by 3 sec for every 600 Damage dealt
[Hidden Edge] Land 3 non-charged hits to become Invisible for 4 sec
[Fundamentals] A successful Counter or Dodge grants 4% Attack until you are knocked airborne
[Goddess’s Grace] Gain either Ancient Oracle·Primal Echo or Ancient Oracle·Ethereal Descent, with a small chance to gain both. Cooldown: 90 sec
[One Shot to Glory] Gain Combat Item: Ballista (summons a Ballista). Cooldown: 120 sec
[Countershift] Tianhai, Yueshan, and Inor Wan can Counter while their Ultimates are active
[Last Stand] When Health drops below 10%, gain 60% Rage and launch nearby enemies airborne. Can trigger once every 240 sec
[Counter King] Counter becomes a sustained stance that consumes Stamina and can be canceled manually [High Roller] Multiply Dark Tide Coins by a random 0.1x–50x multiplier (at most 100000)
[Currency of Survival] When taking lethal damage, consumes 20,000 Dark Tide Coins to negate the damage and knock back nearby enemies. You will restore 1,000 Health.
2. Hero Technique
Ye Xiu Exclusive Technique
[Unspecialized Blitz·Draco Might] Defeating enemies during Unspecialized Blitz restores uses of Soaring Dragon
[Unspecialized Blitz·Surge] During Unspecialized Blitz, the Fake Combo builds much faster
III. Technique Adjustments
- [Jabbing·Through]’s hit Damage Multiplier reduced from 5.04 to 4.65; [Tempest Kick·Chill]’s hit Damage Multiplier reduced from 0.89*7 to 0.79*7.
- [Legacy·Longsword], [Legacy·Greatsword], [Legacy·Dagger], [Legacy·Dual Blades], and [Legacy·Katana] have been merged into [Legacy Tome]: randomly obtain one weapon tome (Longsword/Greatsword/Dagger/Dual Blades/Katana) with +21% Tome Damage.
- Techniques [Guerilla] and [Dodge Master] have been removed.
IV. Collection Adjustments
Added map filtering to [Technique Collection], allowing you to view Techniques for the corresponding map.
V. Easy Battle Adjustments
Adjusted the maximum Reward Draw limit for Showdown Omens:
- [Doubled Gains]: Gain 150% additional settlement rewards and 20 additional free Anima Rings refreshes in Nirriti’s Ruins mode. The maximum number of times per week has been reduced from 3 to 2.
- [Rage Revenue]: Gain 150% additional settlement rewards and significantly increased Rage conversion in Enigma Domain mode. The reward limit has been adjusted from 3 times a week to 3 times a day.
In-game Adjustments
- Target’s Health bar will no longer be displayed while using camera lock-on.
- In BOT Mode and Quick Match, adjusted the first 2 phases of the Shadow Corruption:
Phase 1: Damage adjusted from 2% per sec to 1% per sec.
Phase 2: Damage adjusted from 3% per sec to 2% per sec.
III. Specialized Practice
1. Newly added Water Combat. Complete it to get Hero Coin*50.
Out-game Adjustments
- A [Recommended] tab has been added to the gameplay selection screen.
- A [Recommended] tab has been added to The Herald’s Trial gameplay selection screen. The tab dynamically recommends suitable gameplay options based on the player’s identity and unlock status.
- Increased the weapon proficiency gained from Flamebringer, Swarm, and Bloodrippers at settlement.
- When a custom selection contains too many options, a search box will appear.
- Added an adjustable [Metallic] parameter in Customization – Face – Lip Makeup.
Rift Traversal Adjustments
- Container: The public display phase has been removed for crates that require dice rolls.
II. In-Game Adjustments
- Optimized interaction with the Chime Bell. Multiple players can now interact with it simultaneously without interruption, and the first to complete the puzzle claims the reward.
- Adjusted a spawn point for a Qin Soldier·Archer in the northern part of Dang County Barrack on the Stormchant map that would occasionally sink into the ground.
- Improved map warnings for the Execution Ground in the River Runs Red map, and added a priority window for rescuing prisoners to the player who lands the first Counter on the executioner.
- Fixed an issue in Stormchant where triggering a Trap Crate would count toward guaranteed collectible progress.
III. Crossover Guarantee Adjustment
In a single Rift Traversal match, at most 1 crossover guarantee can be triggered. The remaining guarantee will be available in subsequent matches.
Showdown Adjustments
I. Function Adjustments
- Changed unlock conditions for certain stages to Showdown Level requirements
The unlock conditions for [Enigma Peak], [Tempered Inferno], [Tempered Inferno·Nightscream], [Doom Speedrun], and [The Boundless] have been changed from “clearing the prerequisite stage” to “reaching a specified Showdown Level.” Level requirements vary by stage. The newly added [Random Stage] is also unlocked via Showdown Level.//Dev Note: With this change, players can unlock these stages by engaging in any PVE content, without being required to progress through the main story. The main story will now focus more on narrative guidance and early-game progression, retaining unlock functions for only certain stages.
- Added “Random Stage” to Doom mode.
In a Random Stage, a main-story stage whose entry level matches your current Showdown Level will be randomly selected from the stages you have unlocked. The selected stage’s entry level will not exceed your current Showdown Level, and will be at most 40 Levels lower.
During party challenges, the random selection is based on the member with the lowest Showdown Level in the team.
The monsters, Omens, and rewards in the stage correspond to the randomly selected stage.
If any other player in the team has not yet achieved a first clear of the selected stage, your Showdown Level suppression over monsters will not apply.
- When using a Souljade Choice Gift with many selectable Souljades, a search box will be displayed.
II. Combat Adjustments
- The area triggered by stacking [Toxified] can now benefit from [Poison Blast DMG] bonuses. The original base multiplier has been reduced to 5.
- Souljade [Thunder Counter] added effect: “Divine Thunder no longer causes stagger, but maximum Thundershock accumulation is reduced.” Souljade [Thunderproof] becomes a Faded Souljade.
- Adjustments to Kurumi’s Ultimate [Purified Circle: Showdown]:
Ultimate cost adjusted to 50% Rage;
Landing ice or thunder elemental strikes, or applying Toxified or Burn, causes the Healing Circle to gain elemental effects.
When the Healing Circle gains an elemental effect, its recast count is refreshed.
Added Thunder Healing Circle: deals electric strike damage per second and benefits from Divine Thunder DMG bonuses.
Ice Healing Circle effect enhanced: deals ice strike damage per second and benefits from Ice Blast DMG bonuses.
Poison Healing Circle effect enhanced: applies 1 stack of Toxified every 1.5 seconds.
Fire Healing Circle effect enhanced: applies 1 stack of Burn per second, lasting 4 seconds, stacking up to 5 stacks.
- Horizontal [Soul Slash] Damage Multiplier increased from 12.1 to 22.99. Vertical [Soul Slash] Damage Multiplier increased from 9.5 to 18.1.
- Added [Aegis-break Clash]: Certain moves can clash with large enemies’ melee attacks. On success, the enemy’s attack is interrupted and their Astral Aegis is weakened. Follow-up attacks can unlock a powerful counter. Can be triggered by Temulch’s Aegis-break Martial Skill, Temulch’s Defuse Skill, and Inor Wan’s Aegis-break Martial Skill.
- Agnivat’s [Solar Frostfall] cannot be triggered by Aegis-break Clash.
Function Optimizations
I. Optimized how certain monsters push away player characters while moving.
Store Updates
I. Lucky Wheel
Event Duration: Sep. 3rd, 2026 Update – Oct 8th, 2026 20:00 (UTC)
Event Rules
1. During the event, select your preferred rewards from each tier to build your own exclusive prize pool of 10 custom rewards.
New Rewards: Anassa Nangong Extreme Outfit [Abyssal Fiend], Temulch Legendary Outfit [Tome of Journey·Curtain-Lifting General], Dual Blades Legendary Skin [Soulflutter], and more.
- Spend the required number of [Nightfiend Mark] to draw. Won rewards are removed from the current pool and cannot be obtained again. Draw all 10 times to claim every reward in your custom pool.
- Winning the Extreme grand prize automatically awards all remaining rewards in your current pool, and also grants the round reward: Legendary Avatar Frame [Crimson Night].
- After obtaining all rewards, you can tap the Recycle button on the event page to convert unused [Nightfiend Mark] into Free Gold. After the event ends, you can select the remaining [Nightfiend Mark] from your inventory and tap the Recycle button to access the Recycle interface. [Nightfiend Mark] purchased with limited-time Gold are not eligible for Recycle.
II. New Pack
- Added Anassa Nangong exclusive Pack [Gloomlight], which contains the Anassa exclusive Legendary Ultimate Accessory [Eternal Night·Nightbloom] (Unlock it to get a new appearance for Anassa’s Ultimate, ‘Soul-Severing Needle’), and the Anassa exclusive Legendary Skill Accessory [Eternal Night·Abyss Lantern] (Unlock it to get a new appearance for Anassa’s Skill “Traceless Silk”). Standard price: 1,600 Gold; Now: 588 Gold. Individual cosmetics have their own discounts, but the Pack discount is even bigger! (This Pack and each cosmetic in it will be available for a limited time from Sep 3 to Oct 8.)
- Added Anassa Nangong exclusive Pack [The Harvest Matron], which contains the Anassa exclusive Legendary Outfit [The Harvest Matron] and the Legendary Hairstyle [Splendid Brocade]. Standard price: 2,600 Gold; Now: 1,800 Gold in Shop; 1,300 Gold in Official Team Shopping event! Individual cosmetics have their own discounts, but the Pack discount is even bigger! The team-shopping price of this Pack will be available until Sep 9, 2026 at 20:00 (UTC).
- Added new emote pack [Free Pop], which contains the Legendary Gesture [Free-Swing] and the Legendary Pose [Free Pop]. Standard price: 1,800 Gold; Now: 520 Gold. Individual cosmetics have their own discounts, but the Pack discount is even bigger!
III. New Discounts
- Newly added Anassa Nangong Legendary Hero’s Theme [Phoenix-Borne Threads]. Standard price: 800 Gold; Now: 480 Gold.
- Newly added Anassa Nangong Legendary Background [Eternal Night·Crimson Reverie]. Standard price: 600 Gold; Now: 400 Gold. (This item will be available for a limited time from Sep 3 to Oct 8.)
- Newly added Anassa Nangong Legendary Base [Eternal Night·Abyssal Blossom]. Standard price: 1,200 Gold; Now: 800 Gold. (This item will be available for a limited time from Sep 3 to Oct 8.)
- Newly added Anassa Nangong Epic Outfit [Splendid Brocade]. Standard price: 600 Gold; Now: 400 Gold.
- Legendary Voice Bubble [Hearthstone·Wow]. Standard price: 800 Gold; Now: 300 Gold.
- Legendary Stash Skin [Hearthstone·Card Pack]. Standard price: 1,000 Gold; Now: 666 Gold.
- Akos Hu Legendary Pose [Tome of Journey·Staff Sweep]. Standard price: 900 Gold; Now: 600 Gold. (This item will be removed from Shop on Sep 17)
- Epic Kill Announcement [Next Cycle]. Standard price: 300 Gold; Now: 200 Gold. (This item will be removed from Shop on Sep 17)
- Akos Hu Legendary Background [Tome of Journey·Heavenstride]. Standard price: 600 Gold; Now: 400 Gold. (This item will be removed from Shop on Sep 17)
- Akos Hu Legendary Base [Tome of Journey·Flaming Depths]. Standard price: 1,200 Gold; Now: 800 Gold. (This item will be removed from Shop on Sep 17)
IV. New Items in the Lunar Pavilion
- Newly added Temulch Epic Base [Tome of Journey·Heaven-Veil Command] with a price of 80 Jade Disks.
- Newly added Temulch Epic Background [Tome of Journey·Falling Dust] with a price of 40 Jade Disks.
Bug Fixes
I. Hero-related Bugs
- Fixed an issue where Tarka Ji would occasionally break free when caught by Zenda Wu’s skill [Winged Assault: Summon] during Ultimate.
- Fixed an issue where using skills during Lannie’s Ultimate [Tricky Bounce] could occasionally cause an abnormal exit.
- Fixed an issue where Ye Xiu’s Kaleidoscope Parasol Charged Melee Strikes could not trigger Yoto Hime’s [Zanshin] stance during Ultimate.
II. Map-related Bugs
1. Fixed several movement stutter and clipping issues in Wanchu.
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Naraka: Bladepoint
Developed by 24 Entertainment



