Meccha Chameleon Fix3.7.1 Adjusts Hunter Movement and Jump Height
Certain Mod maps get a Basic Mode fix, while part of the UI receives an adjustment.

Meccha Chameleon fix3.7.1 targets a movement issue in Basic Mode, adjusts jump height, and changes part of the user interface. LEMORION detailed the update in its Steam announcement on August 10.
On certain Mod maps, the Hunter could fail to move to the map during Basic Mode. The new fix addresses that problem. Jump height has also been changed, although the notes do not say whether the adjustment makes jumps higher or lower.
The final change is a general UI adjustment, with no specific interface element identified in the announcement. That keeps fix3.7.1 fairly focused, following fix3.6.1’s performance work from August 8.
Meccha Chameleon fix3.7.1 Patch Notes
This fix addresses Hunter movement on certain Mod maps, changes jump height, and adjusts part of the UI.
- Fixed an issue in Basic Mode where the Hunter would not move to the map on certain Mod maps
- Adjusted jump height
- Adjusted part of the UI
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Meccha Chameleon
Developed by LEMORION






