War Thunder Update 2.57.1.70 Brings Scimitar Mk.2 Changes and Graphics Fixes
The patch adds L21A1 APFSDS to the Scimitar Mk.2, moves one modification to Tier I, and fixes Ray Tracing shadow issues.

War Thunder Update 2.57.1.70 focuses on vehicle adjustments and two graphics fixes. On August 6, 2026, Gaijin Entertainment published the details in its Steam announcement, confirming that planned Battle Rating changes have come into effect.
The Scimitar Mk.2 receives several equipment and research changes, while the 9M113 ATGM gets more responsive autopilot behavior. The update also addresses tree shadows during Ray Tracing and interface visibility in NVIDIA Ansel.
This follows the earlier War Thunder 2.57.1.67 update, which focused on Ground Battles interface behavior, map issues, and vehicle audio.
War Thunder Update 2.57.1.70 Patch Notes
The largest gameplay changes affect the Scimitar Mk.2 and the 9M113 ATGM. The graphics fixes target Ray Tracing shadow movement and an interface problem that could remain visible when entering NVIDIA Ansel.
Battle Ratings
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The Planned Battle Rating changes have come into effect.
Ground Vehicles
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Scimitar Mk.2 — vehicle mass has been reduced from 13 tons to 12.26 tons. (Report). The rear view mirrors have been removed. L21A1 APFSDS has been added. The 30×170 APDS-T modification has been moved from Tier III to Tier I in the modification research window. A bug that caused the Scout UAV to be missing has been fixed. (Report).
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9M113 ATGM — the autopilot parameters have been adjusted, the missile is now more responsive.
Graphics
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A bug that caused shadows from trees located outside of the view to jump around when moving the camera when Ray Tracing was enabled has been fixed.
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A bug that caused the interface to not get hidden when entering NVIDIA Ansel has been fixed. (Report).
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.
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War Thunder
Developed by Gaijin Entertainment






