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7 Days to Die’s b259 experimental build lands with new sandbox tools and fixes

Version V3.0.0 b259 EXP adds sandbox logging, WebAPI sandbox setting lookups, and a fallback branch for players still stuck on b252.

7 Days to Die has a new experimental build on deck in V3.0.0 b259 EXP, and it leans hard into sandbox support, UI work, and bug fixes. The Fun Pimps also added a latest_experimental_fallback branch for players who are still landing on b252 through the main experimental track.

To install it, players need to open Steam, right-click the game, head into Properties, and choose the Game Versions & Betas tab before selecting latest_experimental.

Patch Notes

Here is what changed since b257:

Added

  • Print Sandbox settings to log on game start and provide a console command to list options (getsandboxoptions / gso)

  • WebAPI “sandboxsettings” allowing looking up the current settings and custom codes, including all the sandbox settings details the UI provides

  • Sandbox Option for Crouch Run Speed

  • XUi system_time binding returning the current local DateTime to allow showing real world time on the UI

  • XUi methods to register XML attribute/binding handlers for existing controllers and views

Changed

  • Reworked Tempered Blade mod to have the same values as other block damage mods. 10-60% reduced to 5-30%.

  • Reworked Ergonomic Grip mod to prevent stacking issues with other perks and items. 10-60% reduced to 5-30%.

  • Reworked Fortifying Grip with logic to prevent it from working without food or water

  • Siphoning Strikes and Bar Brawling Vol 5 will no longer work without food or water

  • Updated tags on ammo to support Lucky Looter Vol 2 and Sandbox Options

  • House_construction_02 replaced bear sleeper placement with animal boar for difficulty balancing

  • Updated loot in industrial_strip_03 to have more automotive loot

Fixed

  • Cannot use items from inventory after previous game session was interrupted

  • Sandbox option Global Loot Stage does not affect loot stage

  • Sandbox option Crouch Speed 300% is faster than Walk Speed 300%

  • Sandbox setting Drop on Death Delete all does not work

  • Sandbox setting Global Game Stage to Low will set starting game stage to zero

  • Forge allows free recipe when Sandbox smelter type is selected

  • Cannot pick up user-placed items at claimed trader

  • Minimum speed was not using the speed modifier sandbox options correctly

  • Crafting materials limit production of items when crafting cost is set to none

  • Crafting Input not working for None

  • Wrong tag on Cooking Grill allowing it to influence cook times when holding an additional grill

  • XUi Color values outside of the allowed 0-255 range were not properly clamped but rather truncated

  • Turret corrupts block space for other devices

  • Replaced missing box collider on bat_Prefab

For players testing the experimental branch, this build reads like a cleanup pass with some useful quality-of-life additions baked in. Share your thoughts in the comments, and follow us on X, Bluesky, YouTube, Instagram for more updates.

Source: Steam

7 Days to Die

7 Days to Die

Set in a brutally unforgiving post-apocalyptic world overrun by the undead, 7 Days to Die is an open-world game that is a unique combination of first person shooter, survival horror, tower defense, and role-playing games. It presents combat, crafting, looting, mining, exploration, and character growth, in a way that has seen a rapturous response from fans worldwide. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!

  • Genre: Shooter, Role-playing (RPG), Simulator, Strategy, Adventure, Indie
  • Platforms: Xbox Series X|S, PlayStation 4, Linux, PC (Microsoft Windows), PlayStation 5, Mac, Xbox One
  • Modes: Single player, Multiplayer, Co-operative, Split screen
  • Release: 2024-07-25
  • Publisher: Telltale Games, The Fun Pimps
  • Age Rating: ESRB MPEGI 18USK 16GRAC 19+ACB MA 15+ USK 16 / PEGI 18 / ESRB M / GRAC 19+ / ACB MA 15+
  • IGDB Rating: 69.3/100

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era, where I played professionally. Now I am happily married to Margarita Kicevski and have two beautiful children. My goal is to deliver fresh news and updates from the gaming world, but also deliver some juicy guides. Previously, I worked on another website for 8 years and decided to continue my journey here! So basically, I am in this industry for 10+ years... which has been quite a lot, let me tell you!

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