Patch Notes

Devastation Evoker takes a hit as Blizzard schedules March 24 class tuning

Blizzard posted a tuning list that will go live with weekly maintenance on March 24, cutting Disintegrate for Devastation Evoker while adjusting damage and healing across multiple specs.

Blizzard announced a second class tuning pass for Midnight Season 1 that will go live during weekly maintenance on March 24. The developer published the changes on the official forums and said the adjustments respond to early Season 1 data and player feedback.

The important change for many players is a targeted nerf to Devastation Evokers, where Disintegrate damage will be reduced and the class-specific bonuses on two Dragonflight legendaries will be altered. At the same time Blizzard is increasing damage or healing for nine other specs across PvE and PvP, from Restoration Druid and Hunter to Elemental Shaman and several Rogue specializations.

Blizzard’s tuning post is available on the official forums. For background on Season 1 systems and companions introduced with Midnight, see our guide to Valeera and Delves and what to equip on Valeera when Midnight Season 1 goes live.

What to expect

Most changes are narrowly targeted: some specs get simple flat damage or healing buffs, others see specific ability or talent adjustments. Several PvP-only numbers were also tuned, including large percentage changes for some warlock and mage abilities. Devastation Evoker received both PvE nerfs to Disintegrate and PvP buffs to overall damage, while Preservation Evoker healing is slightly reduced in PvE with some spell-specific increases.

Patch Notes

Below are the class and PvP tuning entries Blizzard listed in the forums. These changes are scheduled to go live with the March 24 weekly maintenance.

  • Classes
    • Demon Hunter
      • Devourer
        • All damage dealt increased by 3%.
        • Focused Ray damage bonus increased to 80% (was 50%).
        • Collapsing Star main target damage bonus increased to 75% (was 50%).
    • Druid
      • Restoration
        • Rejuvenation and Germination healing increased by 10%.
        • Tranquility healing increased by 10%.
        • Wild Growth healing increased by 10%.
        • Embrace of the Dream healing increased by 35%.
    • Evoker
      • Devastation
        • Disintegrate damage reduced by 5% for Devastation Evoker only.
        • Scalecommander: Might of the Black Dragonflight bonus to Black spells reduced to 20% (was 30%) for Devastation Evoker only.
        • Flameshaper: Twin Flame damage increased by 25% for Devastation Evoker only.
      • Preservation
        • All healing reduced by 5%.
        • Time of Need healing increased by 50%.
        • Verdant Embrace healing increased by 15%.
    • Hunter
      • Beast Mastery
        • All damage dealt by you and your pets increased by 5%. This does not affect PvP combat.
      • Marksmanship
        • Aspect of the Hydra effectiveness reduced to 35% (was 65%).
        • Aimed Shot damage increased by 8%. Does not affect PvP.
    • Paladin
      • Holy
        • Reflection of Radiance’s proc rate has been significantly reduced for Holy Paladins.
        • Hammer and Anvil healing increased by 35%. Does not apply to PvP combat.
        • Rite of Sanctification primary stat gained increased to 5% (was 2%) for Holy Paladins. Does not apply to PvP combat.
        • Rite of Adjuration healing increased by 150% for Holy Paladins. Does not apply to PvP combat.
    • Priest
      • Discipline
        • All damage reduced by 12%. Not applied to PvP combat.
        • Power Word: Shield and Void Shield absorption increased by 15%. Not applied to PvP combat.
        • Flash Heal and Shadow Mend healing increased by 15%. Not applied to PvP combat.
    • Rogue
      • Assassination
        • All ability and melee damage increased by 4%.
      • Outlaw
        • All ability and melee damage increased by 4%.
      • Subtlety
        • All ability and melee damage increased by 3%. Does not apply to PvP.
    • Shaman
      • Elemental
        • Lava Burst damage increased by 20%.
        • Elemental Blast damage increased by 15%.
        • Earth Shock damage increased by 15%.
        • Lightning Bolt damage increased by 10%.
        • Flame Shock damage increased by 10%.
        • Voltaic Blaze damage increased by 10%.
      • Restoration
        • All healing increased by 3%.
    • Warlock
      • Demonology
        • All ability damage reduced by 4%.

Player versus Player

  • Druid
    • Restoration
      • Reactive Resin healing increased by 50%.
      • All healing increased by 5% in PvP combat.
    • Feral
      • All damage increased by 9% in PvP combat.
  • Death Knight
    • Frost
      • All damage increased by 8% in PvP combat.
  • Demon Hunter
    • Devourer
      • Reverse Magic has been added as a PvP Talent.
      • Developers’ notes: This was previously planned to be a 12.0.5 change, but we’re moving it into 12.0.1 via hotfix.
  • Evoker
    • Devastation
      • All damage increased by 4% in PvP.
  • Mage
    • Arcane
      • All damage increased by 8% in PvP combat.
      • Arcane Missiles damage increased by 40% in PvP combat.
  • Monk
    • Mistweaver
      • All healing reduced by 8% in PvP combat.
  • Paladin
    • Holy
      • Mana regeneration reduced by 30% in PvP combat.
  • Shaman
    • Elemental
      • All damage reduced by 4% in PvP combat.
    • Enhancement
      • Crash Lightning damage increased by 80% in PvP combat. This also affects Crash Lightning (Unleashed).
      • Primordial Storm damage reduced by 15% in PvP combat.
      • Surging Elements now increases haste by 10% in PvP combat (was 15%).
      • Totemic: Surging Bolt damage reduced by 15% in PvP combat.
      • Totemic: Fixed an issue causing the tooltip of Primal Catalyst to not display that the Lava Lash casts at 50% effectiveness in PvP combat instead of 150%.
  • Warlock
    • Affliction
        • Corruption and Wither damage increased by 20% in PvP combat.
        • Agony damage increased by 20% in PvP combat.
        • Unstable Affliction now lasts 12 seconds in PvP combat (was 8 seconds), a 50% increase in its total damage dealt.
      • Shadow Bolt damage increased by 100% in PvP combat.
      • Drain Soul damage increased by 100% in PvP combat.

These adjustments combine modest global buffs and targeted ability tuning, plus a handful of large, PvP-specific shifts that will be most visible in arena and open-world fights.

Tell us what you think and how these numbers will affect your spec in Season 1. You can follow us on X, Bluesky, YouTube, Instagram and share your thoughts in the comments.

World of Warcraft: Midnight

World of Warcraft: Midnight

The second of three announced expansions of the Worldsoul Saga.

Introducing Housing!
Before you put down roots in your own cozy corner of Azeroth later this year, jump into our virtual tour for an early glimpse at the customization options that await you.

Explore New and Reimagined Zones
The battle between the Light and the Void spans across four zones as you discover new allies and confront ancient enemies.
- Silvermoon City
- Eversong
- Zul'Aman
- Harandar
- Voidstorm

New Features and Improvements
As the Void invasion descends upon Quel'Thalas, an array of new features add more depth and improvements to our evolving world.
- Prey
- Devourer Demon Hunter
- Haranir
- Dungeons and Raids
- New and Returning Player Experience
- Transmog Updates

  • Genre: Role-playing (RPG), Adventure
  • Platforms: PC (Microsoft Windows), Mac
  • Modes: Massively Multiplayer Online (MMO)
  • Release: 2026-03-02
  • Publisher: Blizzard Entertainment

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

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