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Dying Light: The Beast Won’t Feature Virtual Currency, Says Techland

Dying Light 2: Stay Human stirred up a lot of fuss when it introduced virtual currency late in its lifecycle. Cosmetics and bundles vanished from traditional storefronts, replaced by the need to buy DL Points directly inside the game for which fans weren’t excited about.

Now, there’s some relief. Tymon Smektala, the franchise director of Dying Light, recently took to social media to explain that virtual currencies and microtransactions are ‘not planned’ for Dying Light: The Beast, the upcoming major installment in the series.

A fan tagged Tymon Smektala on Twitter, pleading for no virtual currency or microtransactions in Dying Light: The Beast. His reply was simple and to the point: “Not planned.”

Those two words were a breath of fresh air for many, given how negatively the DL Points system was received in Dying Light 2. Introduced about a year and a half after launch, the virtual currency left players feeling like Techland was trying to squeeze extra cash and avoid platform fees. Additionally, the DL Points bundles were priced in a way that often forced players to purchase more than they actually wanted just to obtain the cosmetics they liked.

It’s clear why fans are relieved that Dying Light: The Beast won’t follow the same path. Techland recently delayed Dying Light: The Beast by a month to polish the game further and meet fans’ high expectations. At Summer Game Fest in June, Tymon Smektala described this new game as essentially Dying Light 3 and the start of a new chapter for the franchise.

Mihaela Kicevski

I am Angel's and Margarita's daughter, and I am happy to be starting this work together with my parents! I can't wait to see where this takes us!

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