Hello everyone, happy Wednesday! Guess what? Another hotfix for SCUM has been released along with some delightful seasonal goodies for us to enjoy. Without further ado, you can find the patch notes released on December 18, below.
Patch Notes
Bug Fixes
- Fixed the issue where you hitting dropships with explosive arrows would skip the leave animation.
- Fixed the issue where Projectile damage disabled server setting would not prevent turret projectile damage.
- Fixed the issue where BB elements with no owner could cause a connection lost.
- Fixed some wrong grips on weapons.
- Fixed the issue where the minigun turret would not deal damage to vehicles.
- Fixed the issue where items would be dislocated when picked up.
- Fixed the issue where shooting as a passenger on bicycles would kill the driver too easily.
- Fixed the issue where basic turrets would not load shotgun shells.
- Fixed the issue where RIS spawned in without lights.
- Fixed the issue where Abandoned bunker doors would always be powered up.
QoL
- NVGs now drain 50% less battery.
- Adjusted rotation speed, accuracy and detection angle of the 50 cal turret.
- You can now paint turrets.
- Adjusted movement speed limit on multiple weapons.
- Adjusted suppressor durability loss when shooting.
SERVER SETTINGS
- Added new server settings:
scum.DisableExamineGhost=0 – Enables or disables examine ghost.
scum.DisableTimedGifts=0 – Enables or disables timed gifts.
Both of these settings are enabled by default, so for anyone that doesn’t want them on their server, you will need to turn them off.
[Features] submenu “MISC”
scum.StaminaDrainOnJumpMultiplier=1.000000 – Multiplier for amount of stamina drained when jumping
scum.StaminaDrainOnClimbMultiplier=1.000000 – Multiplier for amount of stamina drained when climbing.
A little reminder: Make sure you have a tree set up at your base, or Santa might skip your place this year! What a bummer that would be!