Big news for Warhammer 40k: Darktide fans! The game just got its highly awaited ‘Battle for Tertium’ update, shaking up how you play with a fresh campaign design, a new class, and revamped progression. This patch changes up mission choices and difficulty, plus throws in some weapon tweaks and quality-of-life boosts.
The update’s a hefty 15.6GB on PS5, so clear some space. The highlight? The introduction of the Adeptus Arbites class, which you can buy later today for $11.99 / €11.99. The Arbites bring a new vibe to the battlefield, and I can’t wait to see how they change the flow of fights.
What’s New in the Battle for Tertium Update?
The campaign now follows a more linear path with new mission debriefs and embedded cinematics, making the story easier to follow. It’s designed to help new players get into the groove by unlocking features gradually instead of gating them behind character levels. Pretty smart move, right?
The mission board got a big makeover. Missions aren’t locked to specific difficulties anymore, so you pick any mission and then pick your challenge level. That means more options for everyone, whether you want to chill or go full chaos mode.
Quality of Life Improvements
- Operative slots increased to 8.
- Weapon loadouts now max out at 8.
- About 900 new banter lines added — including interactions with the Arbites.
Other Updates
- New in-game event called ‘Inferno.’
- Mortis Trials expanded and adjusted.
- Weapon balance tweaks across the board.
- Various bug fixes to smooth things out.
The official patch notes are on the Darktide website if you want the full details.