After a long wait, Warhammer 40k: Space Marine 2 has finally introduced its Horde Mode called Siege with the release of Patch 8.0 on PS5. This update is a big deal for fans craving intense cooperative action as it pits squads of three Space Marines (or bots) against endless waves of enemies.
Siege takes place within a fortified Imperial stronghold on the planet Kadaku, where players will face relentless attacks from Tyranid and Thousand Sons forces. The fortress is divided into three rotating sectors: Defensive Positions, the Arsenal, and the Control Room. In each industry, your squad must survive five waves of enemies before moving on, eventually cycling back to earlier sectors to defend them again. It sounds chaotic and, honestly, that’s when the game shines, the gameplay gets super intense and the spectacle is wild.
The developers, Saber Interactive, have been steadily updating the game since its launch last September, but Siege was always the promised highlight of their post-launch support. Now that it’s here, the game feels like a more complete Warhammer package.
Patch 8.0 Highlights
- Introduction of Siege Horde Mode featuring three-player co-op or bots.
- Battle within a fortified Imperial stronghold on Kadaku.
- Face endless waves of Tyranid and Thousand Sons enemies.
- Three rotating fortress sectors: Defensive Positions, Arsenal, Control Room.
- Five waves per sector before advancing and cycling back to earlier positions.
For those who want every nitty-gritty detail, the full patch notes are available on the official Focus Entertainment forums. I can’t wait to jump into this mode and see how long my squad can hold the line before being overwhelmed.