Patch Notes

Warframe’s Voruna Prime hotfix tidies visuals, audio, and a handful of stubborn bugs

Hotfix 42.0.7 adjusted several cosmetic effects and fixed problems tied to Voruna, Follie's Hunt missions, relic handling, and menu behavior.

Digital Extremes pushed Voruna Prime: Hotfix 42.0.7 for Warframe on April 9, 2026, and this one focused on a mix of presentation tweaks and bug fixes. The update touched Voruna herself, several Prime cosmetics, and a few systems that were misbehaving in Follie’s Hunt missions and other parts of the game.

Patch Notes

The biggest changes in Hotfix 42.0.7 centered on visual polish and a couple of gameplay fixes tied to Voruna’s kit and Follie’s Hunt. Digital Extremes also adjusted audio levels for a few enemies and cleaned up several menu, HUD, and relic issues.

  • Made adjustments to the Okuri Tails Prime Ephemera to improve its energy color blending, and added more VFX movement to bring it closer to its non-Prime counterpart.
  • Reduced the Galariak Prime’s SFX.
  • Adjusted the SFX balance of the Tendril enemies when multiple were attacking at once in Follie’s Hunt missions.

Top Fixes:

  • Fixed Voruna’s Ulfrun’s Descent not benefiting from the critical damage or critical chance bonuses from Shroud of Dynar.
  • Fixed Voruna Prime not triggering the Voruna-specific bonuses tied to the Sarofang and Perigale’s unique traits.
  • Fixed being able to scan enemies infinitely while they were held by Follie’s Plein Air.
  • Fixed Follie’s Universal Ammo Shadowgraph also replenishing energy.
  • Fixed cases of Clients with active channelled abilities regenerating energy while in enemy Follie’s aura in Follie’s Hunt missions.

Fixes:

  • Fixed changing the order of Follie’s Shadowgraphs resulting in the Gear and Emote Wheels being reset.
  • Fixed cases of Follie’s Self Portrait damage reduction not scaling properly from Eximus kills.
  • Fixed being unable to automatically re-equip the Eterna Requiem Relic in endless Void Fissure missions.
  • Fixed Primary Bulwark and Primary Overcharge’s HUD icons not appearing if they were equipped on both a loadout’s primary weapon and Archgun.
  • Fixed the Hanteler Prime Syandana not dissolving when aiming down sights or entering menus.
  • Fixed the quiver of the Elfame Bow Skin not respecting the chosen Energy color.
  • Fixed being unable to change the energy color of the Vilkas Prime Sumdali.
  • Fixed the Hanteler Prime Syandana offset on Octavia Prime.
  • Fixed various script errors related to menus.
  • Fixed cases of extreme flickering when opening certain Operator menus with TAA enabled while on DX12.

For players who have been running into odd visual behavior or ability quirks, this hotfix clears out a fairly wide spread of small but annoying problems. If you have thoughts on the changes, share them in the comments and let us know what stood out most. You can also join us on X, Bluesky, YouTube, Instagram.

Warframe

Warframe

Warframe situates players as members of the Tenno race, newly awoken after years of cryo-sleep into a solar system at war. Reborn into a corrupt era, the Tenno are sought by the oppressive Grineer Empire for annihilation. Warframe armor is the key to overthrowing the Grineer by providing players with unique offensive and defensive powers to explore, upgrade and master during purpose-driven radical raids.

  • Genre: Shooter, Role-playing (RPG), Adventure
  • Platforms: Xbox Series X|S, PlayStation 4, Android, PC (Microsoft Windows), iOS, PlayStation 5, Xbox One, Nintendo Switch
  • Modes: Single player, Multiplayer, Co-operative
  • Release: 2013-03-25
  • Publisher: Digital Extremes
  • Age Rating: ESRB MPEGI 18USK 16CERO DGRAC 19+ACB MA 15+CLASS_IND 14 ACB MA 15+ / CERO D / GRAC 19+ / PEGI 18 / CLASS_IND 14 / USK 16 / ESRB M
  • IGDB Rating: 74.8/100

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era, where I played professionally. Now I am happily married to Margarita Kicevski and have two beautiful children. My goal is to deliver fresh news and updates from the gaming world, but also deliver some juicy guides. Previously, I worked on another website for 8 years and decided to continue my journey here! So basically, I am in this industry for 10+ years... which has been quite a lot, let me tell you!

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