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WARDOGS Surpasses 300K Peak Concurrent Players During Early Access Launch

BULKHEAD's tactical shooter reached 1.25 million sales after launch while the developer worked through server pressure, queue times, and failed joins.

WARDOGS has sold 1.25 million copies after its September 10 Early Access launch, moving BULKHEAD’s tactical shooter beyond its one-million-copy first day while server pressure remains part of the opening story. BULKHEAD confirmed the updated figure in a Steam announcement.

BULKHEAD also thanked players for their patience and apologized for delays. The developer said it was monitoring the servers and watching players in-game as the launch continued.

Wardogs Surpasses 1 Million Copies Sold on Day One
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Opening-day figures included a Steam peak above 300,000 concurrent players and more than one million copies sold. The player peak came after a pre-release test that drew more than 245,000 concurrent players, giving WARDOGS a substantial audience before Early Access began.

Server pressure had already led to Launch Stability Hotfix #1 on September 10. Logged-in players had to restart, download a client update, and rejoin the login queue before BULKHEAD admitted players in controlled batches. The hotfix targeted failed server joins, unexpected kicks, and extended queue times, as detailed in the launch stability coverage.

Pre-launch interest had also crossed one million Steam wishlists before the closed beta, while the beta drew nearly 500,000 players. At launch, the game puts up to 100 players across three teams, combining infantry combat with vehicles, construction, destruction, and a cash system that lets players fund loadouts through teamplay.

Can WARDOGS turn this opening sales push into a smoother server experience? Share your take in the comments and follow us on X, Bluesky, YouTube, Instagram, Steam, and Telegram.

Wardogs

Wardogs is a tactical all out warfare FPS where one hundred players split across three teams fight over the control zone. Set in the derelict industrial mountains of Eastern Europe on a destructible battlefield where teamwork pays and cash is king.

  • Genre Shooter, Simulator, Indie
  • Platforms PC (Microsoft Windows)
  • Perspective First person
  • Modes Multiplayer
  • Publisher Team17

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era, where I played professionally. Now I am happily married to Margarita Kicevski and have two beautiful children. My goal is to deliver fresh news and updates from the gaming world, but also deliver some juicy guides. Previously, I worked on another website for 8 years and decided to continue my journey here! So basically, I am in this industry for 10+ years... which has been quite a lot, let me tell you!

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